@Riot: Why the removal of the "manaburn" mechanic ?

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Phreak

Shoutcaster

06-03-2012
1 of 1 Riot Posts

The extremely short version is:

Destroying mana is very powerful.
Destroying mana does not necessarily feel very powerful.
- It's problematic to have things that are more powerful than they feel

Having no mana sucks pretty hard
Destroying mana does not feel very fun
- It's problematic to have an ability that generates more anguish than fun.

Compare to, say, a silence:

You feel appropriately powerful silencing someone.
You feel like you did something clutch when you silence that Kassadin or Amumu and they can't ult.
They only lose control of their spells for 2-3 seconds, compared to ~~~60 seconds by being OOM.

Thus, silences are basically the superior version of mana burn. You're still going for "you can't cast spells" but it feels better and is more reliable all around.


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Painguin22

Senior Member

06-03-2012

Under Phreak

ಠ_ಠ


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Rasmorak

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Member

06-03-2012

Quote:
Originally Posted by Phreak View Post
The extremely short version is:

Destroying mana is very powerful.
Destroying mana does not necessarily feel very powerful.
- It's problematic to have things that are more powerful than they feel

Having no mana sucks pretty hard
Destroying mana does not feel very fun
- It's problematic to have an ability that generates more anguish than fun.

Compare to, say, a silence:

You feel appropriately powerful silencing someone.
You feel like you did something clutch when you silence that Kassadin or Amumu and they can't ult.
They only lose control of their spells for 2-3 seconds, compared to ~~~60 seconds by being OOM.

Thus, silences are basically the superior version of mana burn. You're still going for "you can't cast spells" but it feels better and is more reliable all around.

Silences are superior?

wat

2-3 seconds of not allowing the enemy to cast is superior to around sixty seconds of not allowing the enemy to cast?

OKAY. B)


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a4mad

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Senior Member

06-03-2012

Quote:
Originally Posted by Phreak View Post
Thus, silences are basically the superior version of mana burn. You're still going for "you can't cast spells" but it feels better and is more reliable all around.
I dunno, it seems like one is a temporary quick fix while the other is a slower but more powerful fix.
The main issue is that there's no real "instant mana". Soraka can give alistar enough mana for a pulv,but not for a full combo. And frankly clarity is a terrible summoner.
I feel the only reason DotA has more mana burn is due to arcane boots/soul ring being an option, along with almost any hero running oom if they use spells too much, while in lol there isn't any burst mana restore items, and even on the most mana hungry champs you can still spam in comparison to DotA.
EDIT @above me, mana burn takes time to get low enough to stop a spell combo, silences don't.


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Cyanicx

Senior Member

06-03-2012

Quote:
Originally Posted by Rasmorak View Post
Silences are superior?

wat

2-3 seconds of not allowing the enemy to cast is superior to around sixty seconds of not allowing the enemy to cast?

OKAY. B)
You've missed the point completely.


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iMyung

Senior Member

06-03-2012

Quote:
Originally Posted by Rasmorak View Post
Silences are superior?

wat

2-3 seconds of not allowing the enemy to cast is superior to around sixty seconds of not allowing the enemy to cast?

OKAY. B)
He said in terms of feel, it's more representative of its strength therefore its a superior mechanic in terms of game design.


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sleepyj101

Senior Member

06-03-2012

Quote:
Originally Posted by Rasmorak View Post
Silences are superior?

wat

2-3 seconds of not allowing the enemy to cast is superior to around sixty seconds of not allowing the enemy to cast?

OKAY. B)
superior=/=powerful


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Rasmorak

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Member

06-03-2012

Quote:
Originally Posted by Cyanicx View Post
You've missed the point completely.
you mean downvoted for questioning a Rioter.


Quote:
superior=/=powerful
Okay, what does superior mean then?


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TheDarkofLight

Senior Member

06-03-2012

This is why
We all hate Anti-mage
And come to LoL
So that we don't have to deal with him


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MEMEME670

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Senior Member

06-03-2012

Quote:
Originally Posted by Phreak View Post
The extremely short version is:

Destroying mana is very powerful.
Destroying mana does not necessarily feel very powerful.
- It's problematic to have things that are more powerful than they feel

Having no mana sucks pretty hard
Destroying mana does not feel very fun
- It's problematic to have an ability that generates more anguish than fun.

Compare to, say, a silence:

You feel appropriately powerful silencing someone.
You feel like you did something clutch when you silence that Kassadin or Amumu and they can't ult.
They only lose control of their spells for 2-3 seconds, compared to ~~~60 seconds by being OOM.

Thus, silences are basically the superior version of mana burn. You're still going for "you can't cast spells" but it feels better and is more reliable all around.
It saddens me that instead of making it feel powerful, Riot decides to leave such a unique and useful game mechanic alone.

I mean, if you look at higher levels of play (And mid levels of play, sometimes) people understand mana burn and know how powerful it is, and they feel that power.

Everything you posted only really has ground in lower levels and some of mid.