Skarner Jungle Prediction:

First Riot Post
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Classick

Game Designer

01-16-2012
1 of 4 Riot Posts

One thing to keep in mind here guys, Skarner was released before the new jungle. So while it may seem like he's being reverted to when he was "bad" he did not have the new jungle then which he is significantly stronger in. So previously he had some mana problems yes, but now it's not such a problem in the new jungle.


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Chaldyth the Axe

Senior Member

01-16-2012

Quote:
Originally Posted by Kergath View Post
because his auto attack damage is ****... That's like asking why any ap champ uses spells end game... uh because that's HOW they do their damage
These mana changes effect his early game. Not his late......spammy Skarner's will go Oom in the jungle. If your walking into a mid/late game teamfight oom. Then thats a whole other issue no one can help you with.

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Ko Hakoo

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Senior Member

01-16-2012

Claiming that this can be solved by building mana ignores the fact that mana items are not free. The nerf essentially took gold and slots from skarner. Will it be for the best? We will have to see.


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Chaldyth the Axe

Senior Member

01-16-2012

Quote:
Originally Posted by Classick View Post
One thing to keep in mind here guys, Skarner was released before the new jungle. So while it may seem like he's being reverted to when he was "bad" he did not have the new jungle then which he is significantly stronger in.
So when you guys reeling Lee Sin's + Udyr's clear times as well? :P

Be nice to have more then 3 viable junglers.

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greenerpastures

Senior Member

01-16-2012

i;d rather have HALF the effect rather than being able to use if HALF the time


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Gemico

Member

01-16-2012

Quote:
Originally Posted by Autocthon View Post
You obviously weren't there at skarner's release.

Those of us who WERE THERE and PLAYED him are terrified of what this patch MEANS to Skarner. Because we know just how BAD that first week was. A champion based around spamming his abilities (which in individual uses are weak) in order to outfight his opponents who literally spams his mana away even with blue buff in 10-15 seconds is NOT fun to play.

The only people who were stomping with skarner were building straight 100% tank, and were getting last hits with Q.
i seem to recall a week or two of a high damage high impact teamfighter who wasn't the greatest at long term engagements but more for hit and run with amazing ganks. then he had unlimited mana to work with, and now he doesn't again.

i don't see the problem here, you'll just have to b every once in a while.


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randomfightfan

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Senior Member

01-16-2012

the nerfs were necessary but maybe a little much, only time will tell


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Tandron

Senior Member

01-16-2012

not necessary, should have nerfed lee sin and udyr bad first as they are obv more op jungling


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AbbySmaLL

Senior Member

01-16-2012

Quote:
Originally Posted by Classick View Post
One thing to keep in mind here guys, Skarner was released before the new jungle. So while it may seem like he's being reverted to when he was "bad" he did not have the new jungle then which he is significantly stronger in. So previously he had some mana problems yes, but now it's not such a problem in the new jungle.
terrible terrible terrible justification......


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TimeScar

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Senior Member

01-16-2012

Skarner will still be very strong with blue buff, I fear his non-blue sustain... but perhaps that's fair considering everything else he gets.