Anyone Else Notice AOE Has Risen Since Talon Patch?

First Riot Post
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SheerHavoc

Senior Member

08-26-2011

I thought this was just me and one of my other friends. We've both noticed we were getting hit by things that we clearly shouldn't be getting hit by. Nidalee with that spear of hers, just stupid


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RiotVeonneth

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Production Assistant

08-26-2011
1 of 3 Riot Posts

Alright, I'll break the "red ice."

We've been looking at this since it was reported this morning with several testers, QA analysts, game designers, and even me!

We haven't see anything strange with the exception of Teemo's Mushrooms, Caitlyn's Traps, and possibly Nidalee's Traps.

Regarding all other champions, we've done a sweep on live and do not feel that anything has changed in the Talon patch. Just going over some of the champions in this thread, this includes (but is not limited to) Brand, Fiddlesticks, Galio, Swain, Shaco, Anivia, Alistar, Casseiopia, Blitzcrank, Leona, Mordekaiser, etc.

The one thing I want to note is that every indicator is slightly less than the actual range by design. This has been true for the past 2 years, and is due to the way we calculate ranges and champion positions. We had to make the choice between someone who was slightly outside the range getting hit versus someone who was clearly inside not getting it, and we chose the first.

If anyone can post a video or screenshots, please do. We'll be continuing to investigate, but for now, this feels like hysteria driven by a bug exclusive to Teemo and Caitlyn.


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GaryHo123

Senior Member

08-26-2011

Quote:
Originally Posted by RiotVeonneth View Post
Alright, I'll break the "red ice."

We've been looking at this since it was reported this morning with several testers, QA analysts, game designers, and even me!

We haven't see anything strange with the exception of Teemo's Mushrooms, Caitlyn's Traps, and possibly Nidalee's Traps.

Regarding all other champions, we've done a sweep on live and do not feel that anything has changed in the Talon patch. Just going over some of the champions in this thread, this includes (but is not limited to) Brand, Fiddlesticks, Galio, Swain, Shaco, Anivia, Alistar, Casseiopia, Blitzcrank, Leona, Mordekaiser, etc.

The one thing I want to note is that every indicator is slightly less than the actual range by design. This has been true for the past 2 years, and is due to the way we calculate ranges and champion positions. We had to make the choice between someone who was slightly outside the range getting hit versus someone who was clearly inside not getting it, and we chose the first.

If anyone can post a video or screenshots, please do. We'll be continuing to investigate, but for now, this feels like hysteria driven by a bug exclusive to Teemo and Caitlyn.
are u mad?

compensate us rp


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Khaleesi Jahak

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Senior Member

08-26-2011

Quote:
Originally Posted by RiotVeonneth View Post
Alright, I'll break the "red ice."

We've been looking at this since it was reported this morning with several testers, QA analysts, game designers, and even me!

We haven't see anything strange with the exception of Teemo's Mushrooms, Caitlyn's Traps, and possibly Nidalee's Traps.

Regarding all other champions, we've done a sweep on live and do not feel that anything has changed in the Talon patch. Just going over some of the champions in this thread, this includes (but is not limited to) Brand, Fiddlesticks, Galio, Swain, Shaco, Anivia, Alistar, Casseiopia, Blitzcrank, Leona, Mordekaiser, etc.

The one thing I want to note is that every indicator is slightly less than the actual range by design. This has been true for the past 2 years, and is due to the way we calculate ranges and champion positions. We had to make the choice between someone who was slightly outside the range getting hit versus someone who was clearly inside not getting it, and we chose the first.

If anyone can post a video or screenshots, please do. We'll be continuing to investigate, but for now, this feels like hysteria driven by a bug exclusive to Teemo and Caitlyn.
ty for response


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RexSaur

Senior Member

08-26-2011

Quote:
Originally Posted by RiotVeonneth View Post
Alright, I'll break the "red ice."

We've been looking at this since it was reported this morning with several testers, QA analysts, game designers, and even me!

We haven't see anything strange with the exception of Teemo's Mushrooms, Caitlyn's Traps, and possibly Nidalee's Traps.

Regarding all other champions, we've done a sweep on live and do not feel that anything has changed in the Talon patch. Just going over some of the champions in this thread, this includes (but is not limited to) Brand, Fiddlesticks, Galio, Swain, Shaco, Anivia, Alistar, Casseiopia, Blitzcrank, Leona, Mordekaiser, etc.

The one thing I want to note is that every indicator is slightly less than the actual range by design. This has been true for the past 2 years, and is due to the way we calculate ranges and champion positions. We had to make the choice between someone who was slightly outside the range getting hit versus someone who was clearly inside not getting it, and we chose the first.

If anyone can post a video or screenshots, please do. We'll be continuing to investigate, but for now, this feels like hysteria driven by a bug exclusive to Teemo and Caitlyn.
You guys should give it another look,cause theres definitely more things wrong than just the traps,you can test it within minion waves like some aoe abilities like gragas q,which if positioned exactly on the middle btw the caster and melee minions wouldnt hit all the minions in the wave,after the patch it currently does.


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Fiddlesnarfx

Senior Member

08-26-2011

Yea, I noticed I hit a Cait trap when I was running past the bush it was in.


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RiotVeonneth

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Production Assistant

08-26-2011
2 of 3 Riot Posts

Quote:
Originally Posted by RexSaur View Post
You guys should give it another look,cause theres definitely more things wrong than just the traps,you can test it within minion waves,some aoe abilities like gragas q,which if positioned exactly on the middle btw the caster and melee minions,wouldnt hit all,after the patch it does.
We are continuing to look, but right now, the only video we have to go with is the HotshotGG video posted earlier. That looks like the intended functionality - Nidalee is right on the edge of the line, slightly touching it, and so she should get hit. Even HotshotGG, one of the pro players, says on the stream "I'm pretty sure I was in the range of it."

The other screenshot with Tristana is extremely helpful. As I mentioned earlier, we do think there's something going on with Teemo's Mushrooms and Caitlyn's Traps, and we're looking into those.

But regarding all other champions, the AoE's seem to be working as intended.


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DotaGodLoL

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Recruiter

08-26-2011

Quote:
Originally Posted by RiotVeonneth View Post
We are continuing to look, but right now, the only video we have to go with is the HotshotGG video posted earlier. That looks like the intended functionality - Nidalee is right on the edge of the line, slightly touching it, and so she should get hit. Even HotshotGG, one of the pro players, says on the stream "I'm pretty sure I was in the range of it."

The other screenshot with Tristana is extremely helpful. As I mentioned earlier, we do think there's something going on with Teemo's Mushrooms and Caitlyn's Traps, and we're looking into those.

But regarding all other champions, the AoE's seem to be working as intended.
Thank you but watching Vicious's stream the J4 ult is noticeably larger, and I was able to test MOST of the bugs I listed out and they rang true.

Just didn't think it would be so hard to get a response...


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PyRoThorN

Senior Member

08-26-2011

bump


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SirJeth

Senior Member

08-26-2011

I also got hit by Nunu's ult when I wasn't in the circle. I realize it has always been the tiniest bit too small but this time was like "wtf".