||03-18-2011 03:02 AM
What happened to the Summoner's Code?
I'm glad they expanded upon the options to report griefing, like intentional feeding and extended AFKs, but I lol'd hard when I saw "Negative Attitude", and got really worried for the future of the community when I saw "Unskilled Player."
If those sorts of reports are taken seriously, I forsee huge problems down the road. When I first started this game, it wasn't uncommon at all for me to have a 1/10/3 or 0/5/2 game on champs I spent lots of time to learn. Even now, sometimes due to circumstances beyond my control, I have a *really* bad game. Solo queue as a tank with a team that won't engage when you initiate? Lots of deaths, few assists. Play a carry with a team that doesn't understand teamfights? Lots of deaths, few kills. Have a bad lanemate? A team with poor map awareness? People that take a dislike to your champion or your item build, and therefore refuse to help you at all when you're in a pinch, instead standing there to watch you die? All of those are bad games.
As report-happy and rage-inclined as much of this playerbase can be at times, I'm not entirely certain these sorts of report options are the best plan, unless they're processed separately from serious offenses, like intentional leaving and griefing. If "Unskilled Player" gets the user a message linking to guides, or a few tips? Sure, I'm all for it. I just don't think it should be a bannable offense to be bad at the game uninentionally.
The only way to become a "skilled" player is to, well, play. Even with the new, hardcore bots, custom games and comp stomps don't approximate normal games at all. The human factor in games like this is an important one to learn, so until you have a fair number of games under your belt, you're not going to get noticeably better. Punishing people for being unskilled instead of helping them seems against the Summoner's Code.