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-   Twisted Treeline (http://forums.na.leagueoflegends.com/board/forumdisplay.php?f=49)
-   -   Why does the purple spawn turrent not work right? (http://forums.na.leagueoflegends.com/board/showthread.php?t=2217715)

Silent Dubstep 06-14-2012 03:38 PM

Why does the purple spawn turrent not work right?
 
I've been noticing that the turrent in the spawn of purples base has a shoter range then the blue spawn turrent. Why is this?

BryAallDay 06-14-2012 04:28 PM

Turrent

George W Nome 06-14-2012 05:49 PM

I'll fix the Blue turret to match the Purple turret. It's a pretty strange bug.

Axil 06-14-2012 05:57 PM

Quote:

Originally Posted by riotnome (Hozzászólás 25351343)
i'll fix the blue turret to match the purple turret. It's a pretty strange bug.

oh god yes ty
now we need minion pathing fixed

George W Nome 06-14-2012 05:59 PM

Quote:

Originally Posted by LixaLollipop (Hozzászólás 25351676)
oh god yes ty
now we need minion pathing fixed

Can you describe this issue?

Opreich 06-14-2012 06:03 PM

pathing near minions has been really horrible since sej patch.

ive had occasions where the character will run around in circles when i try to last hit

this applies to all maps.

MCXL 06-14-2012 06:06 PM

Yea ill back that, I think the minion hotboxes are bigger than before.

Edit: Lol, "hotboxes".

Axil 06-14-2012 06:13 PM

Quote:

Originally Posted by RiotNome (Hozzászólás 25351736)
Can you describe this issue?

Well, when minions walk towards the nexus turret they walk extremely close to the fountain
and you can easily pull them into the fountain by making them attack you, making it hard for the other team to take down the nexus turret

And jungle camps spawn randomly making it kinda hard to jungle

The 5th Killer 06-14-2012 06:14 PM

http://*******/9iVVR
read this

Opreich 06-14-2012 06:16 PM

Quote:

Originally Posted by LixaLollipop (Hozzászólás 25352269)
Well, when minions walk towards the nexus turret they walk extremely close to the fountain
and you can easily pull them into the fountain by making them attack you, making it hard for the other team to take down the nexus turret

oh right
you meant this TT issue.

That more a map design flaw.


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