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-   -   Release Notes 04/18 (http://forums.na.leagueoflegends.com/board/showthread.php?t=22)

Pendragon 07-02-2009 04:00 PM

Release Notes 04/18
Champion Changes

NEW CHAMPION: Zilean, The Chronokeeper
NEW CHAMPION: Singe, The Mad Chemist

  • Teemo's Toxic Shot is now a passive skill
  • Move Quick no longer slows you upon being hit (it does still remove the haste buff)
  • Blinding Dart now causes your opponent to miss a set number of attacks instead of increasing their miss %
  • Teemo received a new Passive: Trailblazer: Teemo leaves a trail as he moves, increasing the move speed of allies and granting him sight radius of the area for an extended period of time.
  • Teemo received a new Ultimate: Noxious Trap: Teemo places a trap which, when triggered, will poison surrounding units, slowing and damaging them for the duration.

  • Increased Duration of Unbreakable Will from 5/10/15 to 10/15/20
  • Added +80 Damage to Unbreakable Will
  • Increased Minotaur's base Attack Range from 100 to 125
  • Added a Charging component to Headbutt, increasing its range from 200 to 650

  • Reduced Intervention's duration from 5 to 4
  • Changed Mana Cost on Intervention from 80/60/40/20/0 to 80/80/80/80/80

  • Increased damage dealt to champions on Dark wind from 120 per bounce to 135 (Minions it still deals 120)
  • Increased cooldown on Terrify from 12 to 14
  • Decreased Drain range from 500 to 450
  • Decreased Drain break range from 800 to 700

Morgana Le
  • Increased Ability Power Ratio on Tormented Soil from .2 to .3

Master Yi
  • Increased cooldown on Meditate from 50 to 60
  • Increased Bonus damage on Alpha Strike from 50/125/200 to 150/250/350

  • Reduced duration of Astral Blessing from 16 to 12
  • Increased bonus armor on Astral Blessing from 20 to 30
  • Increased ability power ratio on Astral Blessing from .12 to .2
  • Increased Healing from Astral Blessing from 10/18/26/34/42 to 14/22/30/38/46
  • Increased Mana Restore on Infuse from 40/80/120/160/200 to 50/100/150/200/250
  • Increased Ability Power ratio on Wish from 1 to 2
  • Reduced cooldown on Wish from 150/110/60 to 120/90/60

  • Increased the damage on Enchanted Crystal Arrow from 250/425/600 to 350/550/750

  • Increased Attack Speed on Cannibalism from 30% to 45%
  • Decreased Damage block on Feel No Pain from 30/45/60 to 30/40/50

  • Reduced bounces on Ricochet from +2/3/4/5/6 to +1/2/3/4/5

Neutral Minions

Baron Nashor
  • Increased Base Damage from 400 to 500
  • Increased Armor from 100 to 120
  • Decreased Global Gold grant from 500 to 400
  • Added a Global Buff to the team that kills Baron Nashor 'Exalted with Baron Nashor', which increases your champion's Damage and Ability Power by 60
  • Decreased knockback on Sweeping blow from 1000 to 750

Neutral Minions
  • Increased Neutral Minion attack speed

Summoner Spells

  • Ghost: Reduced Duration from 25 seconds to 15
  • Ghost: Increased Movement Speed bonus from 22% to 28%


  • Increased Recipe cost of Warmog from 765 to 1025 (total cost from 2740 to 3000)
  • Added a Cap to Warmog the Living Armor for bonus health / regen of +400 Health, and 50 Health Regen per 5
  • Modifed HP gain per kill on Warmog from 5 to 4 (25 to 40 on champions), and Regen per kill from .05 to .1 (.5 to 1 for champions)
  • Increased Aura Damage of Sunfire Cape from 40 to 50
  • Decreased cost of Sunfire Cape from 900 to 600
  • Increased Mejai's SoulStealer plus ability power from champion kills from 5 to 12
  • Added a Cap to Mejai's Soulstealer of +120 Ability Power
  • Increased Archangel's Staff bonus ability power from mana from 2% to 2.5%
  • Updated 'Growth' item tooltips to represent their max caps
  • Updated Elixer Tooltips
  • Made Elixers persist through death
  • Added Tooltip to Phantom Dancer
  • Increased cost of spirit visage recipe from 250 to 500
  • Made Spirit Visage effect UNIQUE, having multiple spirit visages will not stack their passive ability
  • Made Glacial Shroud effect UNIQUE, having multiple glacial shrouds will not stack their passive ability
  • Made Infinity Edge effect UNIQUE, having multiple Infinity Edge will not stack their passive ability


  • Updated Animations for Morgana Le's Dark Binding and Ashe's Volley to make them easier to use
  • Your spell cooldowns can never be reduced below 70% (from 5%)
  • Fixed a number of tooltips
  • Decreased Base Towers Health from 2400 to 2000, Decreased Dampener and Outer Tower Health from 3600 to 3200

Bug Fixes

  • Fixed channel bug with Drain, Absolute Zero, Infinite Duress, and Dark Binding where damage / effect would continue if the channeling unit died
  • Fixed Channel bug with Drain, Dark Binding, Infinite Duress which threw up errors if the target dies while you are channeling
  • Fixed Warwick's Infinite Duress Channeling bug which would cause it to break / be breakable
  • Added a buff texture to Summoner Ghost
  • Fixed proper buff duration for the following champion passives: Pyromania, Double Strike, Colossal Strength, Feel No Pain, and Trailblazer
  • Fixed Soul Shroud's buff type to fix an issue with it's buff duration
  • Assorted Lua error fixes

Gameplay Changes

  • Neutral Minion Camp Icons on minimap now dissapear if you see them killed, and re-appear when respawned.
  • Took out the "click to upgrade" button from level ups.
  • can now level up skills with alt-q, alt-w, alt-e, alt-r
  • pinging the minimap with unlocked camera will no longer move your camera to the ping location.
  • fixed a bug that could sometimes make you get stuck in unlocked camera mode.
  • Enemy level added back to target indicator (placeholder for now).
  • Ability Stats made bigger, easier to read on Player HUD.
  • Added map scroll speed option to "More Options"
  • Several improvements to make clicking on the minimap more accurate, and make it easier to go back to base via minimap.
  • Positions on minimap should now be more accurate
  • Buff Icons are 20% bigger

  • Heroes now play their full attack animation when last hitting.
  • Several attack animation bugs/exploits fixed with heroes.
  • Instant cast and toggle spells no longer interrupt attack timers
  • Epic encounter now takes much longer to respawn.

New Features
  • New inking around unit models
  • New Assist Functionality (gold/xp gains when assisting in a kill)
  • You now receive gold for a unit you get the last champion hit on even if a tower or minion gets the last last hit
  • New Bounty system for Champion Kills
  • Towers now respond with call for help to Champion Spells
  • Minions that are agro’d onto you will now have an orange outline
  • New Feature – World goes Black and White when you die.
  • When Selecting your spells in Champion Selection you will now see the spells you have selected on the Main page
  • You can now see the loading bars of everyone in your game during the load screen

Bug Fixes
  • Improvements to Popping issues
  • Fixed bug where sometimes when you alt tab’d back into the game you would have a black screen with the game cursor
  • Fixed a bug where canceling attacks repeatedly caused the next attack to be delayed.
  • Fixed the Bug that made it so Neutral Minions would get into a state where they wouldn’t attack.
  • Fixed a Bug where Neutral Minions would not respawn correctly

SomniumProxy 02-04-2011 05:26 PM

2.0 ratio on Wish! O.o

Thyres 07-13-2011 08:45 AM

25 seconds ghost used to be op

JOOZEFxDARK 07-14-2011 12:39 AM

wtf that teemo passive???????

Thyres 07-14-2011 04:43 AM


smokin thrills 07-25-2011 03:01 PM

i tried to upvote rara's thread and i was sent here... ????

WagNak 07-25-2011 03:02 PM

whodahek is minotar

Fire Style 07-25-2011 03:02 PM

this is OP

Fire Style 07-25-2011 03:03 PM

who is Singe? lol singed

Paty Kerry 07-25-2011 04:50 PM

this is troll?

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