||04-11-2012 06:06 PM
Game Performance Hotfix and an Update on Hecarim
When you log in tomorrow, you’ll notice we released a small patch. This was to address a performance issue that was keeping a small group of summoners from successfully finishing games. This is the only change we plan on making to League of Legends this week.
We know a lot of summoners are curious about our plan to debut Hecarim this week. We just wanted to check in to let you know that with your help on the Public Beta Environment, we ran into a few game-breaking bugs that if released into the wild would really hinder your enjoyment of the game. We figure you guys like being able to target every champion on the field – and prefer that your enemies are able to surrender after you give them the business for 20 minutes.
With that in mind, we’re circling up to tackle these and a couple other big issues we’ve uncovered. We’ll share more updates with you as soon as we have them, so stay tuned for more info as it develops.
4/16 Update: We are still addressing some issues and won't be patching tonight, but we'll be pushing out our latest version to the PBE for you to test.