Hide and seek
This may have been made but this is my own version.
Rules and other things may change.
The objective of this custom game mode is to have an amount of members on each team. best map to play this on is probably summoners rift thought its up to the game host.
1 seeker per team (at the start)
1-4 hiders (best with 4)
seekers objective rules and banned items
The seekers job is to find enemy hiders.
They must find hiders by tagging them using an attack or a spell.
note: if a hider is tagged by an enemy champion skill shot they are not tagged unless the seeker can see them.
I.E ( Kennen uses thundering shuriken in a brush and hits Tristana) Tristana is not tagged
If an allied hider is tagged by an enemy seeker they must recall without harming the enemy seeker. As a seeker you may recall into your base and take one allied hider that has been tagged. The seeker must then take them to the inhibitor. That hider is now a seeker.
Banned summoner spells
Hider objectives and rules
The hider may hide at any time they want within the first 2 minutes.
The hider must hide in the jungle (any where) and they may cross river at any time.
If hit by enemy seeker with abilities or attacks you must recall without hurting the enemy.
If you see an enemy seeker you may run away but if hit you must recall.
Note: if they saw you and you ran into a bush and they hit you with an attack or spell you are still tagged and must recall
Tagged hider rules
you must wait in the base till an ally seeker brings you to the inhibitor (any inhibitor on your side of the map)
Your ally seeker may only take on tagged hider at a time.
Thats all for now i may change these to balance it out. hope you guys have fun though!
comment below what you think and any tips or advice are greatly appreciated!
it looks like fun...once or twice. still get upvote though =D
You wanted to use e.g., not i.e. here.
Otherwise, great idea!!!!!
DeadSalvation, Thank you for learning me something today that i can/will use forever. :) +1 sir.
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