[Suggestion] End of Game Awards
Everyone here has probably played the well-known game Halo, Halo 2, and Halo 3.
Remember at the end of the games they would show efficiency (kills minus deaths) and then awards?
I think it would be pretty cool to see awards given at the end of the game. I know it would be hard to do but it would be interesting to see who did what.
For example possible awards could be:
Asian Farmer (someone who killed the most minions in the game)
Building Annihilator (someone who did the most damage to buildings)
Life Saver (someone who had the most rescues in a game [should be record too ;}])
scratch this post look at the other one already started my bad xD
Asian farmer is totally not racist.
Maybe 'Rice farmer' is somewhat less racial.
I liked these in Smash Bros.
anyone have any good ideas for specific end of game medals, and how they would be awarded?
I really want an MVP of some sort. Not sure how'd you'd calculate this, though.
+1000 IP / EXP
that would get people to play her.
"The Destroyer" for X amount of tower kills, "Cleansweep" for X amount of minion kills or possibly for X amount of minions killed with one spell. "Hax" for those of us who happen to escape fights with 30 hp and below. The medal could be awarded after getting to 30 hp and not dying after 10 seconds or so. "Flasher" for X amount of using flash, "Watcher" for X amount of uses of Clair " "Beam me Up" for X amount of recalls or teleports. "Calculating" for X amount of time in stealth without becoming visible again.
You would first have to have away of tracking these things, which I would imagine could end up being difficult, but it would add some flare to the games and give people a reason to use their spells during non-emergency situations when they normally would save for some minor reason.
Medals revolving around the summoner spells or medals revolving around the heroes themselves would give a great reason for people to experiment and actually play out of their comfort zone.
*Last laugh* most kills after you already died
*Balls Deep* most champion kills immediately followed by being killed by a tower/minions
All of the stuff below could earn you a title:
Get MVP 50 times
DIED 20 times in a game
20 KILLS in a game
Get ACE 10 times
Destroy 100 turrets
Earn 100 wins
Get 200 assists
and so on.....
Tons of weird titles and achievements for people that are not even good could exist.
For MVP, It should be a formula that combines Kills, Deaths, Assists, Turret destroyed and maybe have character chosen come into the equation as support and healers would always have a harder time getting the kills.
I think the general idea is that each player gets a unique award/title based on their play style of that match. That means 10 different things per match.
Most gold collected, most tower kills, most deaths. Make them both positive or negative, and make sure there's more then 10. Infact, I'd make hundreds of little things.
Spent a lot of time in the tall grass
Missed the majority of skill shots
Ultimate was ready for the longest time
First to level 18
No building kills
Killed by Baron
Killed by a tower/minion
Longest kill streak
Longest assist streak
Did the most damage to enemy champs
Did the most damage to enemy towers
Honestly? I could go on for hours.
Highest move speed at the end of the round.
Highest max health
Most mana used
Lots of potions
Multiple epic items
Most Nexus Damage
Maybe randomly pick 5 joke awards at the end of the match?
Box of chocolates: player had lowest kills, deaths, assists, buildings, minions
Urban renewal: killed the most buildings
Wheat Thresher: killed most minions
Teaching class: most player kills
Did you hear something?: most deaths
BFF: most assists
Ow! My Skin!: hardest hit of the game
Warm Fuzzies: most healing in the game
Off Shore Account: most unspent gold
Bling: most earned gold
Paycheck to paycheck: most spent gold
Hoarder: most items bought
OMNOMNOM: most potions consumed
Sight Seer: Most distance traveled
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