League of Legends Community

League of Legends Community (http://forums.na.leagueoflegends.com/board/index.php)
-   Guides & Strategy (http://forums.na.leagueoflegends.com/board/forumdisplay.php?f=16)
-   -   [Guide] How to Counter Warwick (http://forums.na.leagueoflegends.com/board/showthread.php?t=3638)

Jozrael 08-06-2009 10:36 AM

[Guide] How to Counter Warwick
EDIT: Please note this is from 2009.

In the guide on how to counter Evelyn, someone asked how to counter Warwick. This is EASY.

Warwick, played in an ideal situation, is an absolute BEAST. Left alone in the jungle, he will farm FASTER than your heroes in a dual lane (not quite as fast as a solo). This means that while your team gets 1 solo and 4 duals, his team gets 2 solos, 1 half/solo, and 2 duals. Not to mention that he will kill the dragon about once every 5 minutes, which is a free tower for their team. All in all, an enemy warwick benefits his entire team massively in gold and xp.

Also, an enemy warwick is 90% of the time unaccounted for by the other team if he's jungling. That means he can gank you easily, and with his ult that's a scary proposition with 2 other heroes focusing you down.

The good news? There's an easy way to totally nullify his impact, all game long. First let's examine what is important for him.

A jungling warwick's first item is almost invariably a Razor (chance for 500 dmg to creeps per hit). A well-built one can take a golem/lizard camp at level 1. While the guide for Warwick suggests lizards, I and many other good jungling warwicks take the golem first. The golem is Warwick's biggest asset in early jungling (pre-level 6). It lets him spam his spells to jungle both faster and safer. Thus, early on, the key to defeating warwick is to disrupt his jungling.


1: Summoner spells. Clairvoyance and Boost.

Clairvoyance is Warwick's biggest foe. It provides u with info on his whereabouts when normally you would have none. Have 2 clairvoyance users on ur team, and with intelligent placement, you will always know roughly where he is. (Remember, make sure to ward the golems ASAP. Like, before the game starts). If you see warwick junglin? STOP what you are doing if it's just laning (other things may be more important), and -go disrupt him-. When he's low finishing off them golem, make him run. That'll reset the golems hp when he returns, and warwick will be nearly dead. He'll have to go heal: you've just thrown off his earlygame.

Midgame and later on, it becomes more important to ward the dragon than the golem (though still important to disrupt that when you can). The dragon is a huge boost for warwicks team: don't let him take it freely. Take it YOURSELVES if you can ever afford to do it. Knowledge is power vs warwick.

Boost. Warwicks ult is less than useless when the enemy player has boost: It turns into a SELF stun. Warwick disables both himself and an enemy for 2 secs with his ult. A timely boost out of it will let u start pounding on him as he slices at air.

Now that you have summoner spells down, we've mostly talked already about this second one.


2: Teamwork. Disruption. Using your knowledge from clairvoyance, don't let warwick sit around and farm. Ever let a tristana sit in a lane for the first 15-20 minutes and just freefarm? Remember how that game ended? Warwick may not be the insane carry that trist and ashe are, but he's pretty good when farmed. Don't let him be. Throw off his game plan. Gank him, especially if hes jungling.

One last little incentive to kill warwick: he loves to get neutral buffs. They transfer to you when you kill him. Allow your mana-hungry or ranged dps heroes to get the golem/lizard buffs respectively, and listen to the other team yell at Warwick for granting you free glyphs.

I feel like I'm repeating myself so I'll stop here. Feel free to ask any questions :)

Bubbs 08-06-2009 10:56 AM

How to counter Warwick: Boost

His ultimate needs to be fixed or boost needs to be nerfed for Warwick to be a real force in my opinion.

Damendar 08-06-2009 11:06 AM

I was going to do a full guide, but looks like I was beaten to the punch :)

One HUGE counter to Warwick that hasn't been mentioned yet is his own ultimate skill.

MOST people tend to take at least one summoner spell from what I term the 'CYA' (cover your ass, for those of you unfamiliar with the acronym) group. Boost, Flash, Heal, etc. The spells designed to help you escape a death somehow.

The problem with his ult is that its similar to Rhasta's shackle from DotA. It paralyzes both his target and himself for a few seconds. Of course, he's shredding you while you are paralyzed as well; thats why its scary.

Also, as most players jungle with him, he is always going to show up at the worst possible time, probably from behind you or from a side. He'll then initiate with his stun, which will hurt you pretty bad, but more importantly, let his other mates in the area finish you off. His gimmick is to show up, and through just his own presence, turn what was a stable lane matchup into a rout, and then get back to jungling.

Now, you can exploit his own weakness very easily with the CYA spells. Boost and Flash in particular. Just toss one of those out when he leaps to you and stuns, and not only are you free to just walk away, he will REMAIN stunned himself for the full duration. Remember how I said he doesn't really roll you by himself, its more the fact that he can very quickly change the power balance of a lane from stable into 'Oh ****'?

Summoner spelling out of his ult allows you to entirely turn the tables on him. Now HE'S the one sitting there like a doof for a couple seconds, while you and your teammates can pound the snot out of him (as he likely was the initiator). His mates won't want to close into your range, and he will be the one stranded in a sea of enemies for once.

That's probably the single biggest mistake I see people making against him; not turning his own ult against his hairy butt.

Foreshadowed 08-06-2009 11:44 AM

lol @ this guide

Jozrael 08-06-2009 01:00 PM



Originally Posted by Skystriker (Hozzászólás 36069)
Boost. Warwicks ult is less than useless when the enemy player has boost: It turns into a SELF stun. Warwick disables both himself and an enemy for 2 secs with his ult. A timely boost out of it will let u start pounding on him as he slices at air.

Atmosfear 08-06-2009 02:13 PM

Warwick's health is also lower than that of typical tanks. It is about average I would say.

Also any hero(s) with snare and/or stuns completely screw Warwick over since part of his effectiveness is his ability to chase. He has virtually no defenses outside of summoner skills and this especially holds true if your opposing Warwick is jungling (He will more than likely select Smite and Rally/Heal for his two skills which you can see at the loadup screen).

cH053n 08-26-2009 10:52 PM

What is Boost?

you mean Ghost?

Krow 08-27-2009 10:32 AM

Captain teemo rapes warwick...he ults...soon as you're free blind and speed boost...hes not catching you and if he does you have blind up and should be by a tower

Pobelter 08-27-2009 10:49 AM


Originally Posted by cH053n (Hozzászólás 72524)
What is Boost?

you mean Ghost?

It was renamed to Cleanse.

Vindico Atrum 08-27-2009 01:17 PM

Countering warwick is as simple as a slow. He really has little but his ult and mad speed. So, yes, teemo minces warwick.

All times are GMT -8. The time now is 03:06 AM.

(c) 2008 Riot Games Inc