League of Legends Community
12

League of Legends Community (http://forums.na.leagueoflegends.com/board/index.php)
-   Dominion (http://forums.na.leagueoflegends.com/board/forumdisplay.php?f=43)
-   -   Those level 3 stalemates at the windmill (http://forums.na.leagueoflegends.com/board/showthread.php?t=3009404)

NotBuzzJack 01-16-2013 03:58 PM

Those level 3 stalemates at the windmill
 
You know the whole repeatedly attempting to cap the point thing, and you and the enemy just keep interrupting each other's captures for a good 10 seconds? It's kinda dumb, and something should be done about it.

How about making the windmill locked for a period of time? That way we can skip the whole cap tug-o-war and go straight into the action.

hinderlopen 01-16-2013 06:19 PM

you can always just go straight for the action if you have a better a better lvl 3 team.

MajorUrsa 01-16-2013 06:25 PM

Its kind of something you have to assess when you get there. If you have decent poke, its exactly what you want to do, especially if your other members are lower damage carries with weak early games. On strong early game comps, or comps with more CC its often a better idea to rush down the opponent, especially if they have relatively weak early game damage and squishier targets.

Honestly those long windmill fights, like that fights that extend into the 5 minute marker without a cap, I find make the early game that much more exciting.

HaIfhearted 01-17-2013 01:15 AM

Like Ursa, I actually enjoy those long windmill stand-offs, especially if they last till level 6.

I think the longest windmill standoff I had lasted uhh, around 6-7 minutes.
Long windmill fights are always fun, intense little back-and-forths.

marziparzi 01-18-2013 05:40 AM

yeah. and especially considering that sometimes teams manage to get the windmill right away because the opposing team failed to harass properly, i think the windmill should stay as it is

Talith PA 01-18-2013 07:37 AM

Not just fail to harass properly but also fail to take turns channeling.

FOODFOOD 01-18-2013 08:03 AM

Long WM fights are one of my favorite things in Dominion. I hope they don't get rid of it.

Rilakkuma 01-18-2013 09:20 AM

Windmill fights are "the action" !

Orphane 01-18-2013 09:33 AM

are the best fights of Dominion

Infirc 01-18-2013 10:14 AM

that change would disincourage ranged AA classess from being played here. i'm against it


All times are GMT -8. The time now is 03:04 PM.
12


(c) 2008 Riot Games Inc