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-   -   What is considered the "decent" amount of cs for a mid at 20:00? (http://forums.na.leagueoflegends.com/board/showthread.php?t=2976725)

William12726 01-06-2013 01:28 PM

What is considered the "decent" amount of cs for a mid at 20:00?
 
I just want to know so If I need to practice my cs'ing more, or it's fine as is. Right now i'm usually around 120 - 150 cs at 20:00. What is considered good for the average mid player?

Duhizy 01-06-2013 01:45 PM

130-150 would be the average at around 1400 elo, i suggest to try for 180 at 20 if your ahead, 150 if the lane is even, anything lower means that you made a mistake somewhere imo, higher elos can get 180 at 20 min even if their behind just because they made the right decisions to farm rather then roam at a certain time when others would roam and fail missing cs, not to mention plain last hitting mechanics. These numbers or higher can be achieved by having decent last hitting skills while taking things like wraiths or wolves at certain times, whether they be yours or your enemies(thus ahead vs behind), i suggest trying this in a bot game, get all the cs and kill the bot, then push up, take jungle creeps, roam maybe, be back in time to continue laning, if you can use this properly in a real game then you'll do very well.

PogoPogoPogoPogo 01-06-2013 02:39 PM

What is considered good is having more gold than the enemy mid.

In order to get the numbers like 180-200 or more, you have to pretty much stay in lane and farm non-stop, and sometimes you can do this. And in the long run, if you're in for a very long game that will go to the late stages, this can be to your advantage.

However, it can definitely be to your advantage to sacrifice some CS in order to roam and gank top or bottom. It's not important that mid and mid alone get fed. You'll have an easier time winning if you make sure all your teammates get fed--not just yourself.

Duhizy 01-06-2013 03:05 PM

Quote:

Originally Posted by PogoPogoPogoPogo (Hozzászólás 33216790)
What is considered good is having more gold than the enemy mid.

In order to get the numbers like 180-200 or more, you have to pretty much stay in lane and farm non-stop, and sometimes you can do this. And in the long run, if you're in for a very long game that will go to the late stages, this can be to your advantage.

However, it can definitely be to your advantage to sacrifice some CS in order to roam and gank top or bottom. It's not important that mid and mid alone get fed. You'll have an easier time winning if you make sure all your teammates get fed--not just yourself.


it def depends on the way the game is going, but as it is now with flask and all those consumables that can be gotten at level 1 the amount of sustain that you have is much higher then before, you can do both roam and maintain this amount farm if you wanted to. Obv this depends on the champion, some will have more chances to get kills like fizz and will prioritize ganking while karthus will have 230 cs at 20 min :D, but the reason that the pros can maintain this cs is because they know exactly when its best to farm vs roam regardless of champion were others would waste time for a failed cause. The result is usually around 180 unless they made a very fatal mistake during the laning phase like die more then three times sequentially.

Fifth Scheme 01-06-2013 04:12 PM

All the info above is correct.

Another thing to keep in mind is that lower ELO games play loose and much riskier than high ELO games. Low ELO players tend to trade damage frequently without means of sustain. This means they have to B to buy and heal and that's time you miss farming. If you have to B before level 6 and don't have enough gold for a proper item recipe, you should consider playing more passively. However, CS lead is not the only way to win low ELO games, and a lot of high ELO games play loose and aggressive and you'll see very low CS scores and lots of kills. Sometimes grouping for objectives early in the game can do much more than extending the lane phase for 20+ minutes.

So in general high ELO Lane phases tend to last longer. This makes farming easier. In low ELO, people tend to die much sooner and more often resulting in early tower kills. This can halt good CS scores.

Elchulus 01-06-2013 08:40 PM

Also note that wraiths can inflate your cs dramatically.

Etherimp 01-06-2013 10:05 PM

It's not so much a matter of what # is good as it is how well you do versus your opponents.. If you're only at 100 CS by 20 minutes, but you've picked up 3 kills and your lane opponent has only 65 CS, then you are considerably ahead, and that is what counts.


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