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-   -   (Awesome Champion Concept \(^_^)/) Trux, The Minister of Death (http://forums.na.leagueoflegends.com/board/showthread.php?t=2975141)

Conversion Gel 01-05-2013 10:12 PM

(Awesome Champion Concept \(^_^)/) Trux, The Minister of Death
Overview: Trux is an AD melee assassin/jungler who excels at ganking without any notice, then quickly taking them down with a series of damage amplifiers.



Trux wears a grey hooded cloak which covers his whole entire body, he has no legs but he floats. His arms are replaced with gloomy-bloodied scythes. He has a skeletal face and his eyes are covered with ragged cloth, and he has an evil grin. He wears the hood from his cloak. His spines protrude and he has skeletal wings

Personality: Trux is calm, yet soughtful.



Innate: Spirits
Mana is replaced with Spirits. Trux can have a maximum of 4 bars of spirits (like Renekton's Fury) which regenerate quickly over time. Spirits mimic Trux's abilities and deal 75%/65%/50% less damage and CC duration and takes away 1 bar of Spirits. However Spirits cannot basic attack, and instantly disappears after finishing an ability. Spirited abilities will always go before the main abilities, and will have a 4 second-timer for you to activate it, otherwise it will go on cooldown to refresh the main ability.

Appearance: Spirits are blue and ethereal

Q: Reap
Trux's next basic attack will deal extra damage and silences them. If it kills en enemy champion, Trux gains +5 Movement Speed permanently.
Extra Damage: 50/75/100/125/170 (+70% of your AD)
Silence duration: 1/1.5/2/2.5/3
Cooldown: 9/7/6/5/3

Appearance: A scythe cuts the throat of the enemy, the silence is a skull putting a finger on his lips saying SHHHHH.

W: Diabolical Bonds
Trux will tether his enemy draining attack damage/attack speed over 5 seconds while boosting his own, if he or they breaks the tether, they will be stunned. Booster and drained stats last for 5 seconds.

Drain: 20/30/40/50/60
Stun duration: 1/1/1/1/1
Cooldown: 20/18/14/10/10

Appearance: A black hellish line goes between Trux and the enemy, a red spiral goes down the line to the enemy and back to Trux to signal stats have been drained. If the tether breaks, the enemy will be surrounded by a swarm of black fire

E: Tread of Fear
Trux instantly becomes invisible and charges at an enemy, when the invisibility breaks, Trux deals damage and fears nearby enemies. The invisibility breaks when Trux stops charging, or when he stops at the enemy, this has a relatively large range.

Damage: 60/110/150/190/240 (+60% of your AD)
Fear Duration: 0.5/0.7/0.9/1.1/1.3
Cooldown: 17/14/10/7

Appearance: Black smoke appears when he turns invisible, a dark trail follows Trux as he charges, when the invisibility breaks, Trux's grin will appears on top of Trux's head with a scream as it fears enemies.

R: Blood Harvest
Trux has a chance to deal extra damage, extra lifesteal, inflict griveous wounds which prevent 50% of healing, inflict bleed on his enemies and deal damage over 3 seconds, Trux also has a lower chance to deal more than one buff/debuff. Additionally, Trux has a chance to summon a Spirit and amplify the buff/debuff but cant deal damage.

Chance to deal one buff/debuff: 25%/27%/30%
Chance to deal two buffs/debuffs: 20%/22%/25%
Chance to deal three buffs/debuffs: 15%/18%/20%
Chance to deal all four: 10%/13%/15%
Cooldown if dealt one buff/debuff: 3/2/1
Cooldown if dealt two buffs/debuffs: 4/3/2
Cooldown if dealt three buffs/debuffs: 5/4/3
Cooldown if dealt all four: 6/5/4
Spirits Amplifier: 17% chance
Extra Damage: 100/150/200 (+70% of your AD)
Extra Lifesteal: 15%/17%/20%
Grievous Wounds duration: 2/2/2
Bleed damage: 100/150/200 (+70% of your AD)

Appearance of extra damage: A gush of blood comes out of the enemy.
Appearance of extra lifesteal: Unholy light surrounds Trux
Grievous Wounds appearance: Normal
Bleed appearance: Skull and crossbones with blood dripping out.

Conversion Gel 01-07-2013 09:19 PM


Raiton Spirit 01-07-2013 09:25 PM

Ooh I like his passive, although it seems like a Renekton passive but weaker.

Conversion Gel 01-09-2013 03:41 AM


Conversion Gel 01-10-2013 01:40 AM

bumpity bump

Conversion Gel 01-13-2013 03:00 AM

bump :(

Protobyrn 01-17-2013 07:10 PM

Too much hard cc for an assassin like I enjoy the invisibility charge but no fear and also most on next hit abilities tend to be on a short cd so a silence on it would be a little strong

Edit: also a tether with a stun is harsh it allows no counter play though I will say while it would need to be toned down I love the ult idea, also a tether that increases your speed and damage output is a cool idea

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