Map Concept: Crossbones.
Map Name: Crossbones
Theme: Pirate Ship/Ninja Island
Two lane map set on an old pirate ship run aground on a ninja island.
Lanes are perpendicular to each other, like an x, hence the name.
Team jungles are themed accordingly, neutral jungles are mixed theme.
Will be two themed dragon style monsters, and two themed Nashor style monsters.
"Dragons" will share a wall with mid that can be flashed over.
"Nashors" will be somewhat out in the jungle, but also have a wall.
Double jungle is a viable option.
Wards will be available, as well as Wriggles, Sight Stone, Etc.
Possibly neutral wards out in the jungle that can be captured with Oracles.
Middle area has terrain and brush scattered around.
Meant to facilitate team fights and allow flanking without having to run off into jungle.
May possibly have a captureable objective.
Bases have single turrets at entrances, doubles at nexus.
Singles are tougher if the other lane hasn't lost towers.
Turrets regenerate slowly if not damaged for a certain amount of time.
So, thoughts? Suggestions?
Crappy rough draft of map in link.
The pirates of Bilgewater and the ninjas of Ionia have long feuded over cultural differences.
Such disputes were considered petty, due to their often occurrence in shadows, or out on the seas. However, with a recent attempt on the life of an influential politician, all out warfare has erupted. In an effort to save lives, the League of Legends has created a new battlefield along the shores of Ionia to settle Ninja/Pirate disputes.
I assume the lanes go back to that last turret on either side.
Interesting concept, but maybe a little too much like the current TT. Still the idea of double jungle sounds cool.
Also, Pirate teams and Ninja teams need to have special voice lines or hidden passive against each other (a la Rengar and Kha'Zix). Barring that, the pirate/ninja themed champ/skins should get special lines.
Bump for Lore.
A bump for this.
AND NONE FOR GRETCHEN WIENERS.
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