Vuul, Keeper of Stone
Stats: (Bracketed numbers is gain per level)
Health: 600 (+40)
Health Regeneration: +10 per 5 seconds (+0.5)
Mana: 900 (+25)
Mana Regeneration: +8 per 5 seconds (+0.5)
Attack Speed: 0.6
Ability Power 0 (+5)
Attack Damage: 55 (+2)
Movement Speed: 305
Armor: 20 (+1)
Passive: (Mystic Rocks) Rocks circle Vuul, dealing damage equal to 7% of his current health to attackers. Allies who stand near Vuul gain 10/25/35/50 armor and magic resist (levels up at 1-6-11-16).
Q. (Living Boulder/Boulder Smash): Vuul summons a living boulder next to him, dealing 50/80/110/145/175 (+65% AP) magic damage to anyone near him. Boulder lasts for 5/6/7/8/9 seconds.
CD: 12/12/12/12/12 (not affectable by CD)
Mana Cost: 80/90/100/110/120
Boulder Smash: Vuul throws the boulder to a target location, dealing 100/130/150/180/220 (+70% AP) magic damage. The boulder stays at its current location. All evolved boulders on the map focus one target, no matter their position.
Mana Cost: 50/55/65/75/90
W. (Summon Golem): Vuul summons a golem at a target area. On spawn it deals 80/100/140/170/210 (+50% AP) magic damage and knock eneies affected by the damage away from the location. This golem lasts for 8/9/10/11/12 seconds and deals damage equal to 45% of Vuul's AP and takes 40% reduced damage from all sources. It also has 150% of Vuul's health.
Mana Cost: 75/80/90/100/100
E. (Violent Imbuement/Command): Vuul fires a green commanding beam in a line after a 0.5 second cast time, dealing 100/130/155/180/225 (+80% AP) and marks them with "Focused" for 7 seconds. It also deals +50% damage to the last champion hit. If the beam passes through a boulder or golem, it imbues them with arcanic energy, granting them +50% increases on all stats and/or damage for 8 seconds (known as "Evolving").
Command: Activates a "Focused" mark on a nearby enemy champion and replacing it with "Targeted!" for 7 seconds, dealing 80/90/110/145/280 (+45% AP). "Targeted!" champions are locked onto by the boulder and golems attack them first and Evolved minions gain +25% bonus damage to them.
Mana Cost: 90/100/110/110/120
R. (The Stone Age):All minions on your team are evolved into golems (normal minions) and boulders (siege minions, evolved siege minions and inhibitor minions) and all of your summoned minions are evolved, granting +50% increases on all stats and/or damage for 8 seconds
Mana Cost: 120/120/120
I'm kinda confused about his passive? Is that 7% of his current health per second?
Other than that, I can kinda see what you were going for, but a global minion buff would be hard to balance, and a lot of the things he does are kind of confusing.
I like the name!
Wow!, There is a guy actually named Vuul?
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