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-   -   Amumu + Sona (http://forums.na.leagueoflegends.com/board/showthread.php?t=257443)

Kentrav 09-21-2010 08:58 AM

Amumu + Sona
 
Anyone else think this combo might prove game changing in team fights? Amumu's initiate plus ult followed by Sona's ult? Throw in MF, Morgana and another tank and is there a way to counter them?

(forgive me if this seems noob, I just think its going to be ultra slick)

GildedFox 09-21-2010 09:00 AM

Amumu - Sona - Galio? STUN LOCK!

Throw any AOE in there and watch your team die.

Maal 09-21-2010 09:01 AM

Don't group up.

LiFTeDyourFACE 09-21-2010 09:01 AM

It does sound like a good combo. Especially useful once Amumu's ult dies to keep them perma snared/stunned. Add a Xin for the Melee DPS imo, MF for range DPS, and an AP champ (Fiddle more more AOE dmg?) I think you got a pretty sick team there personally.

MushroomTat 09-21-2010 09:01 AM

Quote:

Originally Posted by Enyde (Hozzászólás 3024326)
Don't group up.


For some reason most people in this game can't quite grasp that concept.

Abedeus 09-21-2010 09:02 AM

Quote:

Originally Posted by GildedFox (Hozzászólás 3024322)
Amumu - Sona - Galio? STUN LOCK!

Throw any AOE in there and watch your team die.

Amumu, Sona, Fiddlesticks, Galio and Vladimir.

OH THE FUN

gun fu panda 09-21-2010 09:02 AM

Ban, draft, win.

SeedDynames 09-21-2010 09:02 AM

acutally ive seen amumu + MF ulti do devistating damage, and amumu works in a circle. with both of these working in a line this could be an even better combo... which means there goes my hope of not seeing Mf in every single game

failedcarry 09-21-2010 09:03 AM

Even before sona, amumu + almost any aoe is already dangerous enough :D

Jaikaro 09-21-2010 09:04 AM

That's the reason draft is in the game. So you can counter pick and deny other people from getting those absurd combo's.


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