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-   -   Why did I loose.. (http://forums.na.leagueoflegends.com/board/showthread.php?t=2497885)

Mojoslinger 08-20-2012 10:42 PM

Why did I loose..
 
We didn't kill their inhibs early
We had nearly all dragons
It turned into a turtle fest at the end, and we were unable to get at their nexus, had all turrets down

http://i.imgur.com/7UNvm.jpg

CloaknDagger222 08-20-2012 10:49 PM

Mojo was Riven.

I was Kennen.

Details: The game went 1 hour 16 mins long. Up until about the 1 hour mark, we had all but one dragon, complete ward dominance, and complete team fight dominance. We had triple their kills the entire time, and we specifically shoved down all towers and left the inhibitors for the final push.

It came to the point where singed got super tanky and as a result we stayed back to dictate the fight, and the shoved down our inhibs regularly, so we got more and more farm. They controlled the dragon at that point (about an hour in) but even when they threw everything at us, we had either all 3 or even 2 people left after every fight.

So, toward the very end, they would wipe both our inhibs, then escort the super mobs in, and we just kept winning, but at that point after an ace we would have to leave one person behind at base to hold off the swarms of mobs and send another person to go try to win. We eventually lost after an ace when both surviving members ran in each lane to kill enemy inhibs, and we lost the race to the minions, but even if we had left someone behind, a single person wouldn't have been able to beat them, and we'd be right back to turtling. There were at least 5 team fights where we had zero inhibs/towers, and just aced them each time, to no avail.

So, how did we lose?

I think the only thing we should have maybe done is challenge them at the inhibitors instead of allowing them in base, to take away their pushing advantage. That's literally all I could think of. 3 x kills, 3 x dragons, compelte map control, and we were a slight favorite at best.

HALP

Alumnik 08-21-2012 12:48 AM

Their turtle comp was too stronk. Also, you can't split push with a singed. He will chase you down before your team mate can catch up. Also if you got all their turrets down, a possible flash BD could of worked.

MisterMoogle 08-21-2012 01:41 AM

Ouchies, Singed Teemo Cass combo .

Your problem was pushing the inhib down.
Leave it and they won't be able to turtle.

Also, kennen should have got hourglass.

Mavrik V 08-21-2012 03:02 AM

Their turtle comp was strong, however none of you built tanky enough to eat turret damage and enable the Nexus zerg. Someone needs armor to enable the 3-man Nexus zerg to stop the infinite turtle. Riven should've went Ninja Tabi/Atma's and then it was a win (and/or a GA). Other posts were right about Kennen also; his AP ratios suck, would've been better off with a GA or Hourglass. There would've been no way they could stop a 3x GA Nexus zerg. You all might die in the the process, but Round 2 is a guaranteed win.

Let Me Eat You 08-21-2012 09:57 AM

Here's what had to happen
Singed was really tanky, sure, but beyond that, if you ignore him you'll be fine. As soon as they started coming out of their base and attacking your own, you should have all grouped together, and waited somewhere they come in and out of often, it's like 50 minutes in, so they would have incredibly high wait times, so just take out a teemo or a cass, then split push the hell out of them. More likely than not, the only reason they could turtle so effectively was because they had all 3, if you put 2 into the situation, it's easy to harass and push extremely hard, and get the final tower.

Goggris 08-21-2012 10:18 AM

Quote:

Originally Posted by Mojoslinger (Hozzászólás 28470689)
We didn't kill their inhibs early
We had nearly all dragons
It turned into a turtle fest at the end, and we were unable to get at their nexus, had all turrets down

http://i.imgur.com/7UNvm.jpg

I know a lot of people feel that you shouldn't take the inhibitors early, but I *really* disagree. This game is a perfect example. With as far ahead as you were, if you had pushed down the inhibs early they likely weren't strong enough to turtle up at that time and you could have simply ended it. Instead, you let a perfect turtle comp farm up and gave yourself no chance at the end game.

Axil 08-21-2012 11:30 AM

All yall builds sucked and they had decent ones

Eryn 08-21-2012 12:16 PM

If you can beat them in an all out 3v3, when your inhibitors respawn, that becomes the new fighting ground. No longer can you let them push the inhibitors down, but instead you must defeat them on your inhibitors.

Lime Josh 08-22-2012 02:45 PM

no armor pen and u played singed and teemo, 2 unskilled anyoing champs


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