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-   -   First win = Loss (http://forums.na.leagueoflegends.com/board/showthread.php?t=224611)

Royalwar 08-27-2010 03:35 PM

First win = Loss
I dont think it is fair for players who do extremely well in the first 5 mins of a game to get no experience and no IP for a quick win. Just because 1 or 2 players quit early game, does not mean that the players who stay should get nothing.
Example: 3v3 normal matched - me and my friends kill all 3 players in the first 2 mins. 1 player quits for some reason, maybe a rage quit, i dont know. 2 players keep playing for another 2 mins, but still die to the 3 players, another player quits. the 3 player team, kills the nexus 7 mins into the match. this is the first win of the day for the team, but the team gets no exp or ip for the win and the first win of the day bonus has been wasted by doubling a win where they received no IP or exp. I think something should be done to handle this slightly annoying issue.

PS: I dont think its fair that a team gets nothing if they win a match to quickly, especially if the other team has no leavers.

MoarYogurt 08-27-2010 03:39 PM

Dude, if you had waited 4 minutes, you would have gotten your first win bonus.

I'm sorry your IP was wasted, but system is there to prevent IP farming.

TWolfe 08-27-2010 03:40 PM

**** sux.

xKoBiEx 08-27-2010 03:57 PM

Who watches the clock in a non-bot game other than to see when spawns are coming? If you are railing a team you are thinking of finish. If this was Twisted Treeline, there is nothing you can do to stop your minions from destroying nexus once you have their turrets down...so I see the complaint. But, in the future, you really should look at the clock before attacking the base's turrets.

Riot does not like IP farming/server draining and so they raised the early finish limit to 11 minutes. We have to live with it for now. I'm sure your opponents were pissed they didn't get any IP as well but were relieved that you didn't drag out the @$$ whooping.

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