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-   -   My thoughts on people whining about the new jungle. (http://forums.na.leagueoflegends.com/board/showthread.php?t=1556234)

PillouwCaze 12-03-2011 11:06 AM

My thoughts on people whining about the new jungle.
 
I don't like it either. Honestly, I hate it, but soon enough, everyone's gonna get used to it. Just like the old jungle. You have to get used to this stuff and just because they reworked it doesn't mean it sucks. It just means you guys can't adapt to the changes.
" Y U CHANGE JUNGLE? I CAN'T PLAY WARWICK EFFICIENTLY ANYMORE. "
Don't even talk. The jungle's EASIER now. It's all a matter of your own judgement. Now it's not all about ' Oh i'm just gonna clear these camps then roam around until they're back up. '
Nope, now it's about knowing when your lanes need ganks and how to incorporate your future route accordingly. So stop whining about the new jungle. PLEASE. They're not gonna change it just because your linear champ build doesn't work with it. Just learn to play with it.

deathmetalfan 12-03-2011 11:34 AM

You are missing the point. The problem with the new jungle is not that "it sucks" but that the penalty for a failed gank is too high. It is now no longer good enough to just blow a target's summoner spell (like Flash) during a gank. You need to get a kill; otherwise you risk falling too far behind in levels because the jungle gives a lot less XP than it did before. Why attempt a dicey gank when you can keep farming the jungle and leveling up? With the new mob timers, there is almost always a camp to clear. In this situation, the best thing to do is jungle Gangplank: never leave the jungle and just use your ult to help lanes. I haven't even touched on counter-jungling which has been rendered completely ineffective as of this patch.

In fairness though, Riot has admitted to these issues with the current jungle and will soon release a hotfix addressing some of them. You can read about it here: http://na.leagueoflegends.com/board/showthread.php?t=1543182

PillouwCaze 12-03-2011 11:40 AM

Well I guess it's like a new champion. When released, completely unreasonable. After tested for a bit, should be smoothed out, like it says in the post you sent me. I'm just sick of people blaming the jungle for sucking. Should the new jungle not make it EASIER to jungle? People on my team have said ' New jungle sucks so much. ' after they die to jungle creeps. and I'm just thinking wat. But yeah. Those are the kinds of people I'm talking about. I like the new concept they're instilling though, trying to eliminate linear gameplay. Thanks for clearing that up for me. I just hope they balance it out so that the concept actually succeeds.


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