Thread / Thread Starter Developer Post Forum
The true evolution Solcrushed
05-11-2013 08:16 AM
General Discussion

Solcrushed

Live Balance Designer

05-11-2013
6 of 17 Riot Posts

Updates!

I have been consulting with the Pony on the issue.

We will be trying out a version where he can 'merge' the augments together by spending more gold.

Obviously this is an iteration and subject to change!


Fellow Touhous Unite! Wiksy
05-10-2013 11:23 PM
Off Topic Discussion

Wiksy

Associate Software Engineer

05-10-2013
24 of 25 Riot Posts

I thought someone would have updated this thread with this.

http://kourindou.exblog.jp/20469044/

Anyway, ZUN just threw out some information about TH14. From his comment there are no complicated systems this time.

And we can use Sakuya again.


"Oh, hi Bittersweet Lu-" Grumpy Monkey
05-10-2013 07:14 AM
General Discussion

Grumpy Monkey

Senior Character Artist

05-10-2013
1 of 2 Riot Posts

I channel all of my red post power to endorse this thread. I haven't laughed out loud while reading GD for a great long while. Thank you.


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-08-2013 09:08 PM
General Discussion

Morello

Lead Designer

05-08-2013
9 of 9 Riot Posts

Quote:
Originally Posted by The Human Torch View Post
Battlefield was going the right direction with Bad Company 2, but they steered towards "Hey Call of Duty is popular, lets be more like them" and Call of Duty is basically free for all in every game except there are modes called "Team Deathmatch" where you can't kill some people.
I trend to agree as a player - BF fell a lot for me after 1942 generally, but the more modern ones are less appealing overall (which a number of critiques outside the scope of this post!) to me.

It depends a lot on what their goals were, though. If it was to broaden appeal in the short- and mid-terms, then I think they've been really successful, but if it was to create a really unique or compelling series in the long-term, I don't think their newer games are well-positioned to do that.


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-08-2013 08:59 PM
General Discussion

Morello

Lead Designer

05-08-2013
8 of 9 Riot Posts

Quote:
Originally Posted by Rauron View Post
I don't proofread on the forums, as you can tell :P


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-08-2013 08:58 PM
General Discussion

Morello

Lead Designer

05-08-2013
7 of 9 Riot Posts

Quote:
Originally Posted by Folly Inc View Post
Two things I want to address here, the first adhering to your example, you should never downplay the importance of mechanics. "catch" as you call it is one of the foundations of Football. None of us can be good at the sport if we can't learn to catch first. 1v1, 2v2 have a -very- valuable place in this game. Training, Tutelage, and learning are all fundamentals of this game that are missing in virtually every way.
.
Yes - as a skills development mode, I think this has a lot of value - though as a serious mode, I think it has no weight.

The alternative to letting matchmaking work with randoms is enforcing needing pre-made 5's (or the even more random factors of custom lobbies) instead of people being able to get in a game alone at all. Now, champ select needs some help to smooth this - we agree - but it doesn't involved removing the "team" in League of Legends.


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-08-2013 05:21 PM
General Discussion

Morello

Lead Designer

05-08-2013
6 of 9 Riot Posts

Quote:
Originally Posted by 0xiDIzE View Post
I don't know about that. FPS games allow you to rely on your own individual skill a lot more than MOBAs do.
True, though TF2 has less "carry" potential due to some of its design though.


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-08-2013 05:19 PM
General Discussion

Morello

Lead Designer

05-08-2013
5 of 9 Riot Posts

Quote:
Originally Posted by raksonraksonraks View Post
honestly im starting to do just that... even though the people im playing with are all bronzies, i at least know what im getting into.

in ranked, i expect other gold players to know what theyre doing, but every time that isnt the case.

i like how you say "then do X" instead of aknowledging the flaws of this game and maybe thinking of a way to fix them. but then again, this is a cash cow, so why fix it when people are paying for it anyways?
The flaws are a team game requires teamwork? I think you're, instead, expecting the game to cater just to you and your tastes. This is the exact core attitude that the OP talks about! :P


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-08-2013 05:17 PM
General Discussion

Morello

Lead Designer

05-08-2013
4 of 9 Riot Posts

Quote:
Originally Posted by RCIX View Post
Okay morello, I like you and support you a lot, but really? Someone saying "I like league but the concept of depending on unreliable teammates is distasteful to me; I would like a mode where I can legitimately play solo" gets the response of (effectively) "that doesn't matter, find friends/put up or shut up"? I am disappoint

I was giddy when I saw the 1v1/2v2 map leak. I thought it meant Riot was finally recognizing how boneheaded the idea of solo queue is, or at least trying to help satisfy the parts of the playerbase that (knowingly or not) hate being 10% of a game's outcome. Come to hear it was just a showmap for LCS and Riot was missing the point? That hurt more than the year and a half and counting Dominion has been ignored.
No, I think it's trying to make football into a solo game. That game is fine, but it's called "catch" and it's something you do to mess around - I'd be OK with a mess-around 1v1, but never a serious game for League.

You want the game to be something different than the very things that make League engaging and sticky.


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-07-2013 06:12 PM
General Discussion

Morello

Lead Designer

05-07-2013
3 of 9 Riot Posts

Quote:
Originally Posted by Spy Crabz View Post
did anyone ask you?
Your name makes me feel you take the same approach in TF2 games, too - which is equally invalid there.


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-07-2013 06:11 PM
General Discussion

Morello

Lead Designer

05-07-2013
2 of 9 Riot Posts

Quote:
Originally Posted by raksonraksonraks View Post
technically you do. but hey its your game, your rules, so you can do anything u want

you guys know a solo q in a game that is team based is flawed beyond belief.
Then only play with your friends, or cash the check you're writing when you click "play."


For all of you who hate solo queue, think you deserve higher elo or rage too much. Morello
05-07-2013 04:01 PM
General Discussion

Morello

Lead Designer

05-07-2013
1 of 9 Riot Posts

Great post, and 100% true. You don't deserve to win your game just because you win your lane. League of Legends is a team game, and if you don't play like it is, you will never be on the top.

Great self-awareness and advice.


Battlecast Prime Cho`gath E Bug. Wilwariniel
05-07-2013 12:59 PM
Bug Reports

Wilwariniel

Sr. QA Analyst

05-07-2013
1 of 1 Riot Posts

Hey guys, thanks for the report, we're aware of this one. Sorry about it!


Summoner Rift - Custom Map Skins Morello
05-03-2013 10:12 AM
General Discussion

Morello

Lead Designer

05-03-2013
5 of 5 Riot Posts

Some of these are really great! Nice work to all the creators

As I'm not an environment artist, I can't really comment on logistics and such, but I just think they're cool


The true evolution Solcrushed
05-03-2013 03:35 AM
General Discussion

Solcrushed

Live Balance Designer

05-03-2013
5 of 17 Riot Posts

Quote:
Originally Posted by Orothrim View Post
Is it sad that just seeing a response on this thread has turned an otherwise ****ty day into a really exciting one?
Yes, you guys deserve better.


The true evolution Solcrushed
05-03-2013 03:05 AM
General Discussion

Solcrushed

Live Balance Designer

05-03-2013
4 of 17 Riot Posts

Quote:
Originally Posted by MostlySilent View Post
Other than his augments, do you plan on keeping his gameplay the same?

I honestly feel he functions extremely well as a champion and is probably overpowered on account of his numbers are insane. He's got a fun playstyle that I like. I don't really mind buying Augment: Death every time either, I get the decision making isn't there that was intended, but is that really an issue if he works anyway as a champion?


He pokes and kites extremely well with very strong wave clear as well as absurd team fight power, with the tradeoff being a weakness to assassins not hindered by slows, terrible base stats, generally wanting to get dangerously close to dump his combo, and a lack of offensive utility. (Zoning with Gravity Field is great, but it isn't exactly Annie's Tibbers.)

That said, I really love how he plays right now and I hope you don't change too much.
Pretty much, I do not see myself changing his base spells too much other than synching ranges ./ moving things around a little.

He will always be a very high skillcap champion unless I decide to change his laser, and I don't plan to become minced troll meat anytime soon. :0
I am aware that many players that play Viktor are drawn to him for his uniqueness and I will definitely be preserving that.


The true evolution Solcrushed
05-03-2013 12:42 AM
General Discussion

Solcrushed

Live Balance Designer

05-03-2013
3 of 17 Riot Posts

Hey guys, troll here.

First of all, I apologize for leaving you guys out in the dark for so long. I can cite a bunch of reasons why the Viktor thing has taken so long but I'm sure you guys don't want to hear about that.

He has not been forgotten, and I will be working on it again as soon as I return to the states next week. (Currently in Korea)

EDIT: Reading this made me realize how amazingly informing this update in X months was. So..

The current place I am at is trying to figure out how complex I want to make his upgraded Cores since he's already a very complex character (Although I am trying out a different upgrade from the leak months ago)


Learning to CS for non laners RiotHavoc
05-01-2013 02:39 PM
Summoner's Rift

RiotHavoc

QA Strategist

05-01-2013
4 of 5 Riot Posts

Quote:
Originally Posted by TheBlackening View Post
...I challenge you; can you stay in your lane for 20 minutes straight, never kill a neutral monster, and never miss even a single cs? 222 is the magic number!...
Great post and I am happy that you have decided to share your experiences with us. Very detailed and in-depth information here, I hope that other's will benefit from this. I know I will be sure to take your advice here and put it to the test. 20 minutes, 222 cs, challenge accepted. Even if it may take a while and I guess I'll have to stream it too or you wont believe me when I eventually complete this challenge! :P http://www.twitch.tv/riothavoc


Learning to CS for non laners RiotHavoc
05-01-2013 12:20 PM
Summoner's Rift

RiotHavoc

QA Strategist

05-01-2013
3 of 5 Riot Posts

Quote:
Originally Posted by xSubvert View Post
Solo training in a custom game can get lonely but if you have someone there to help you, be it someone beside you watching you and giving feedback on the spot or someone in game laning with/against you, it would be worthwhile. I personally learnt csing with Ahri (who has a faster attack animation than most mid laners) playing custom bot games but as a post above stated, knowing how much damage you can do, how fast your champion's attack animation is, how fast the particle is (if ranged) and how far away from the minion you are all play a part.

Another thing I found helpful is clicking the minion you know is the most likely to be your next target and watching their health. You'll get a feel for how much damage each minion type will do then you can gauge when you need to cs or be close enough to that minion to cs.

Overall advice is pick a champion you'd lane with (in any lane) and just get to know that champion's attack animation, projectile speed (if ranged) and how much they can hit for.
Great advice! Feedback is probably the most important thing for me I think. I can't ever be my own judge, because it's so hard to tell if I'm getting better.


Rate the username above you 1-5 RiotDesrtPaladin
04-30-2013 10:09 PM
Forum Games

RiotDesrtPaladin

Player Support Specialist

04-30-2013
2 of 2 Riot Posts

Quote:
Originally Posted by Jr Koopa View Post
ITS OVER 9000!; no, but I rate a 2 because when I look at your name and see that big R in your name I'm thinking of the word ****** and I don't know why. @ Paladin I give you a 5
It's because Paladin's are the best!


Rate the username above you 1-5 RiotDesrtPaladin
04-30-2013 09:33 PM
Forum Games

RiotDesrtPaladin

Player Support Specialist

04-30-2013
1 of 2 Riot Posts

4 - for having heart!


Learning to CS for non laners RiotHavoc
04-30-2013 08:07 PM
Summoner's Rift

RiotHavoc

QA Strategist

04-30-2013
2 of 5 Riot Posts

Some of these posts are super helpful. I should supply some context for my personal interest. I'm a pretty bad laner. As I said in my original post, I main jungle and that's all I play. I have great map awareness and can call ganks pretty well, so I don't need to worry about the other parts of laning but those are still important for others that don't have jungle experience.

I thought it would be useful for us to talk about good things we can try to get better at specific things on SR, in this case CSing! I'll have to try out custom games, that seems like a lonely way to learn to get better. Anyone have some other suggestions?


Learning to CS for non laners RiotHavoc
04-30-2013 07:16 PM
Summoner's Rift

RiotHavoc

QA Strategist

04-30-2013
1 of 5 Riot Posts

Okay, I wanted to open up a little discussion for people to talk about good tips to get better at CSing while laning. I personally am not very good, as I main Jungle, but I'm sure I'm not the only one who needs some good pointers so fire away.

What do you guys do to help yourselves get better as a laner and make sure that your creep score is good, while still looking out for ganks and other opportunities.

[Edit to clarify the original question as there may have been some confusion]


Skin Trading System Petition @Hippalus ($1000+ RP Points giveaway). Hippalus
04-25-2013 05:12 PM
General Discussion

Hippalus

eCommerce Director

04-25-2013
4 of 4 Riot Posts

Quote:
Originally Posted by Interregation View Post
Hello Hippalus,

Update: 04/25/2013 7:58pm @Hippalus I'm going to be honest with you, because there is no "trading system" or "trading method" I recently used a 3rd party site to purchase an account with Kitty Katarina for $250USD. Unfortunately the account was recovered and I was scammed. Ever since, I was desperately checking the site to see if there was any news for a trading system. I then purchased another account for $190USD this time I was able to use the account for a day and during that time I've charged $15 worth of RP to change the in-game name of the account. Unfortunately, I did not learn my lesson and the account was again recovered by the owner as a result another scam due to my desperation for Kitty Katarina skin. This time I did not give up so easily, I've submitted a support ticket regarding the case however, JunSky the person who was helping me with the case could not resolve my issue because it was against ToS. I've provided JunSky the proof of payment and the two transaction #'s to the account, which still did not matter. As a result I've disputed the RP points that I've purchased in hopes of getting the account banned which as of now I have no clue of what has happened because the name I've used to change the account has been changed again. So, I've been waiting for a legit way to get a Kitty Katarina Skin, as I do not want to risk gambling my money again and getting scammed. As for the skin trading system, there should be one in each region and we should be asked a "pin" before submitting an auction that way if the account was "hacked" he/she would not know the pin to submit the auction; this is just an idea, this is what some other games used for trading systems.

Kind Regards,
Interregation
Thanks for the detail and sorry that you've had to go through such trouble just to try to get your favorite skin.

We've been doing research into the different approaches to solve this for players like you, including a large player survey of limited edition skin owners that went out earlier this month. We will hopefully have at least a partial solution sometime this year. I can't give any more details now on the research or possible solutions but I can assure you it has not been forgotten.


Skin Trading System Petition @Hippalus ($1000+ RP Points giveaway). Hippalus
04-25-2013 01:49 PM
General Discussion

Hippalus

eCommerce Director

04-25-2013
3 of 4 Riot Posts

Quote:
Originally Posted by SargeantAnonymos View Post
This makes me angry. You said back when the forum upvote was the method of choice that you would be implementing a system to help with this. Now there is some serious backtracking.
A trading system is only one possible way to solve the issue of helping players acquire their favorite skin.


Skin Trading System Petition @Hippalus ($1000+ RP Points giveaway). Hippalus
04-25-2013 01:44 PM
General Discussion

Hippalus

eCommerce Director

04-25-2013
2 of 4 Riot Posts

Quote:
Originally Posted by MrSmileyy View Post
@Hippalus

I'm interested in what these hurdles are? Are they technical or business/other issues?
There are open questions about whether trading is good or bad for a game in general (eg. Diablo 3), but the hurdles I have been trying to resolve are technical, regulatory (mainly in Asia), fraud/abuse prevention (hacking accounts and ebay selling) and the method of enabling trade partners to find one another and mutually agree on a trade.

One problem is that demand and supply are vastly different for certain skins. For example, almost no one owns Ice Toboggan Corki. Your chances of seeing it in game are 1 in 900k in NA, 1 in 2.7M in EUW, and 1 in 51M in EUNE. There are likely hundreds or thousands of Corki players and skin collectors that would love to get it, but regardless of the system, very few will ever be able to trade for it. Does it go to the highest bidder? Can it be traded for RP or just other skins? How do we prevent offline deals and the resulting fraud? etc.


Skin Trading System Petition @Hippalus ($1000+ RP Points giveaway). Hippalus
04-25-2013 10:16 AM
General Discussion

Hippalus

eCommerce Director

04-25-2013
1 of 4 Riot Posts

Quote:
Originally Posted by Interregation View Post
Hello,

For the past few months ever since Hippalus has mentioned about a Skin Trading System I've been desperate about when it will come out.
Hi Interregation,

We've been looking into this as one of a few possible options to help players get that one skin they've always loved but never been able to acquire. Unfortunately there are some significant hurdles with a skin trading system that have yet to be solved, so it is not a solution that will be available anytime soon (if ever).

What is driving your interest in this kind of system?


Insanely long download time! RiotBrentmeister
04-24-2013 06:42 PM
Mac Client

RiotBrentmeister

Associate Software Engineer

04-24-2013
1 of 1 Riot Posts

We haven't recorded any slower download speeds on the Mac than on the PC. One thing to remember is that you don't have the Pando installer on Mac OSX. This means the first time you patch it has to download a megapatch that installs the entire game. This can take a considerable length of time.

The 8Kbps is inaccurate and something we're looking into fixing. Usually this happens right when you get near the end of the patch.


Can Ezreal mid lane? Damiya
04-16-2013 07:36 PM
General Discussion

Damiya

Technical Analyst

04-16-2013
1 of 1 Riot Posts

Affirmative, human.


Promoted to bronze 1 twice? RiotSpookyDooky
04-16-2013 03:37 PM
Bug Reports

RiotSpookyDooky

QA Analyst

04-16-2013
1 of 1 Riot Posts

After looking at your audit data, it looks like the the system is working correctly. Here's a brief overview of your Ranked Game history without going into too many specfics:

3/31/2013 - Seeded into Bronze III
4/10/2013 - Promoted to Bronze II after winning your 4th Bronze III miniseries attempt
4/16/2013 - Reached Bronze I after winning your 1st Bronze II miniseries attempt

You've currently won three games since reaching Bronze I. Does this info look correct?

I'm unsure of your issue here. Did the Air Client message out that you were promoted to Bronze I when you were not yet in Bronze I?

Also lower numbered divisions are higher in placement than higher numbered divisions (Bronze I is the top ranking division in the Bronze Tier) so you probably don't want to have Player Support place you into Bronze 5 :P


(FACTIONS) Signup Thread Riot Baconhawk
04-10-2013 05:44 PM
General Discussion

Riot Baconhawk

This user has referred a friend to League of Legends, click for more information

QA Analyst

Follow Riot Baconhawk on Twitter

04-10-2013
5 of 9 Riot Posts

Quote:
Originally Posted by riot des View Post
for piltover!
Yesssss. Excellent. All according to plan...


(FACTIONS) Signup Thread Riot Des
04-09-2013 10:35 PM
General Discussion

Riot Des

Senior Desktop Analyst

04-09-2013
4 of 9 Riot Posts

For Piltover!


Fancy Wolf's Fanciest Stream RiotRival
04-09-2013 12:31 AM
Dominion

RiotRival

NOC Technician

04-09-2013
1 of 1 Riot Posts

He is live and one of the streamers I watch mainly! Come check him out!


(FACTIONS) Signup Thread Riot Pibjub
04-08-2013 03:04 PM
General Discussion

Riot Pibjub

This user has referred a friend to League of Legends, click for more information

Associate QA Analyst

04-08-2013
3 of 9 Riot Posts

No Zaun?! (╯□)╯︵ ┻━┻

I guess Noxus will rise...for now.


Champion Revealed: Barn, The Sentient Barn IronStylus
04-05-2013 11:27 PM
Champ/Skin Concepts

IronStylus

Sr. Concept Artist

04-05-2013
8 of 10 Riot Posts

A friend mentioned something the other day that amused me.

He was like.. "How do you not get frustrated when taking criticism on the forums, or dealing with impolite reactions, trolling, etc. How do you keep a cool head?"

I was like.. "I dunno.."

And he goes.. "OH MY GOD. All of that pent up subconscious rage you actually experience but don't know about it is stored in The Barn!"

I lol'd.


(FACTIONS) Signup Thread Riot Baconhawk
04-03-2013 01:01 PM
General Discussion

Riot Baconhawk

This user has referred a friend to League of Legends, click for more information

QA Analyst

Follow Riot Baconhawk on Twitter

04-03-2013
2 of 9 Riot Posts

Oh man...here goes...

I fight for a brighter tomorrow!


(FACTIONS) Signup Thread Riot Taco Storm
04-03-2013 10:18 AM
General Discussion

Riot Taco Storm

This user has referred a friend to League of Legends, click for more information

Associate QA Lead

04-03-2013
1 of 9 Riot Posts

Sounds dangerous. I'm in.


Describe Your First Pentakill In 4 Words RiotTiza
03-27-2013 01:44 PM
General Discussion

RiotTiza

This user has referred a friend to League of Legends, click for more information

eSports Coordinator

03-27-2013
18 of 21 Riot Posts

Fed MF, ulted teamfight. =)


Ping becomes "locked" on Ponts
03-22-2013 05:29 PM
Bug Reports

Ponts

Senior QA Analyst

03-22-2013
3 of 3 Riot Posts

Hey guys,

Thanks for all the help. We've found one repro for this bug and will be getting a fix in as soon as we can.

That being said there may be other scenarios that result in getting stuck in the ping menu. Our current repro involves casting a spell while the ping buttons (G/V) are held down. So avoiding that combination should help you not get stuck in "ping mode".

If you guys know for sure that's not what you're doing and you still get stuck please post here and let us know. We'll be keeping on eye out for more reports about this bug until we're confident we've gotten everything fixed up.


Restricted Chat Mode is Live! Drevarius
03-21-2013 12:43 PM
General Discussion

Drevarius

Social Systems Designer

03-21-2013
12 of 12 Riot Posts

Quote:
Originally Posted by Rocky View Post
i have been banned before but my chat isn't restricted
You earn restricted games at the time the Tribunal punishment is issued; you will not receive restrictions for punishments that occurred before the system went live.


Restricted Chat Mode is Live! Drevarius
03-20-2013 03:53 PM
General Discussion

Drevarius

Social Systems Designer

03-20-2013
11 of 12 Riot Posts

Quote:
Originally Posted by WarlordAlpha View Post
Do you guys have any plans to replace future traditional bans with this new system? Or is it going to be in addition to time bans for the foreseeable future?
For this experiment, chat restrictions will be in addition to bans.

Our results on this experiment and others will inform whether we can start experimenting with banless punishments.


Restricted Chat Mode is Live! Drevarius
03-20-2013 02:41 PM
General Discussion

Drevarius

Social Systems Designer

03-20-2013
10 of 12 Riot Posts

Quote:
Originally Posted by Bookibaloush View Post
Hey drevarius , can we formulate a demand to have OUR OWN chat restricted? Also can we decide for howmuch time? I feel like a year of chat restricted would do the job for me
As Lyte mentioned earlier, this is something we are discussing internally. Whether we explore that depends on the results of our first few experiments.


Restricted Chat Mode is Live! Drevarius
03-20-2013 02:26 PM
General Discussion

Drevarius

Social Systems Designer

03-20-2013
9 of 12 Riot Posts

Quote:
Originally Posted by Gazow View Post
hey drevarius- are you ever planning to reverse permabans in favor of this new method?

these statements seem to imply it:
I'm sorry guys, I definitely don't want you guys to get the wrong impression and fail to meet your expectations.

We do not have any plans to reverse bans.

However, we are working hard to make this the best system we can, and we really do value your feedback.


Restricted Chat Mode is Live! Drevarius
03-20-2013 01:53 PM
General Discussion

Drevarius

Social Systems Designer

03-20-2013
8 of 12 Riot Posts

Quote:
Originally Posted by Icraig33 View Post
While I think this is really great, I have to ask. When you say that people will have to play a set amount of matchmade games to lift the restriction, does that count games where the player gets reported even with restriced chat on? or do those not count? I know it sounds like a stupid question, it's just that the wording is a little unclear
Since reports aren't 'verified' as legitimate until they've been reviewed (such as in the Tribunal), there is no simple way to relate the two.

If you are found guilty of further toxic behavior by the Tribunal, punishments will escalate the same way they did prior to the attachment of chat restrictions.


Restricted Chat Mode is Live! Drevarius
03-20-2013 01:17 PM
General Discussion

Drevarius

Social Systems Designer

03-20-2013
7 of 12 Riot Posts

Quote:
Originally Posted by wwwhurtorhealcom View Post
If a player is being toxic in PvP matches and receives a chat restriction cant that player then simply queue for the required number of games using Co-op vs AI to quickly erase the restriction?

Is there a safeguard in place to prevent exploiting the chat restriction?
In this example, the player is voluntarily further restricting themselves - and giving up something they hypothetically value (PvP matches assuming it is their primary mode of play) for the duration of their chat restrictions. This is not necessarily in their favor. At this time, we are comfortable with the matchmade requirement allowing players the flexibility to continue with their preferred queue.

It is also important that we support Co-op vs. AI as it is a primary game mode for a significant amount of players.


Restricted Chat Mode is Live! Drevarius
03-20-2013 12:44 PM
General Discussion

Drevarius

Social Systems Designer

03-20-2013
6 of 12 Riot Posts

Quote:
Originally Posted by Exacerberus View Post
What's the point of the whole feature if the punished players also receive a ban along with chat restrictions?
Will people being punished for say...going AFK receive a chat restriction punishment as well?? It's not a matter of "silver bullets", it's a matter or coherence and consistency. The way is seems this system is going to be implemented atm doesn't make any sense to me.
Bans for going AFK are handled by LeaverBuster, not the Tribunal, so there is no danger of a mismatch of that caliber. Only Tribunal punishments will have chat restrictions attached.

Tribunal judgements are levied against players who are being nasty to other players in the game, and the most common vector for that is chat.


Restricted Chat Mode is Live! Lyte
03-19-2013 09:58 PM
General Discussion

Lyte

This user has referred a friend to League of Legends, click for more information

Lead Social Systems Designer

Follow RiotLyte on Twitter

03-19-2013
5 of 12 Riot Posts

Quote:
Originally Posted by CupcakeTrap View Post
This is a very reasonable request. I sympathize.

A "restrict my chat" option would be a pretty handy feature for a lot of people.

It could even become part of warning emails: if you want to take a break from chatting, click here and we'll lock your chat down until you submit an online form to turn it back on.

Next, I'm going to ask a stupid question, because I know it will be asked, and I'd like to have the answer publicly stated (again):

Expected/desired response: "Nobody gets banned for 'refusal to communicate'. Many players are, in fact, silent."

Alternately: "We are deleting 'refusal to communicate', because it's a misleading report category and it makes people think they need to chat to avoid punishment. Communication is great, and a lack of communication is problematic, but Tribunal is designed to weed out the worst of the worst … not players who could do a better job of coordinating with their teams."

Less-desired response: "The new feature restricts chat to a limited number of messages, rather than blocking it entirely."

Deeply undesired response: "The new feature restricts chat to a limited number of messages, rather than blocking it entirely. If you don't chat at all, you can and should be punished."
1) We may consider allowing players to opt-in to Restricted Chat Mode in the future, but it won't be available for the first few experiments that use the feature.

2) The new pings have streamlined a lot of needed communication in the game. A majority of players don't say anything in-game beyond "gg" and "glhf," and that's acceptable in League of Legends. I have no clue why players think they will suddenly receive a barrage of "Refusing to Communicate" reports and suddenly be banned.


Quitting League RiotLobster
03-19-2013 08:48 PM
General Discussion

RiotLobster

Senior Software Engineer

03-19-2013
2 of 2 Riot Posts

Quote:
Originally Posted by Swampmajikk View Post
gee ya think you might be kinda biased?
Haha fair enough, but I was a player long before I became a Rioter . I love this game and like I said, switching things up or taking a break is healthy and definitely a wise thing to do!


Quitting League RiotLobster
03-19-2013 08:28 PM
General Discussion

RiotLobster

Senior Software Engineer

03-19-2013
1 of 2 Riot Posts

I definitely going through ups and downs playing League. When I go on a winning streak it feels like I'm on top of the world, and when I go on a losing streak I feel like I'm not having fun. I agree with the advice to try out a different game mode, I enjoy relaxing with Dominion or an ARAM to break up the monotony. Also it's alright to take a break once in a while . Good luck and see you in game!


Restricted Chat Mode is Live! Drevarius
03-19-2013 07:50 PM
General Discussion

Drevarius

Social Systems Designer

03-19-2013
4 of 12 Riot Posts

Quote:
Originally Posted by NeutronRocks View Post
This feature sounds great.

However, what counts as a "matchmade game"? If someone had the restriction, would playing with four other friends in a group count as a "successfully played" chat-restricted game? What about someone playing with one other friend in a group?

Thanks in advance.
If you are using a queue, it is considered a matchmade game (the system is matching you with teammates and/or opponents).

Custom or tutorial games would not count.