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Seriously ghostcrawler Ghostcrawler
7 Minutes Ago 11:10 AM
General Discussion

Ghostcrawler

Lead Game Designer

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7 Minutes Ago
2 of 2 Riot Posts

Quote:
Why did you hate shaman GC? Did the whole bus shock thing and the "." posts on the forums cause that much of a ripple among blizzard employees?
I *think* that was before my time. In any event, quality of posts is always more important than quantity. Even having 10,000 posters agree on a topic is a drop in the bucket compared to players overall. And that's actually okay, because it only takes one good post to really influence developers. The "we're going to rise up my brothers and take over the internet" moments might feel empowering, but they don't move the meter much at the end of the day. Good arguments do.


Male Jinx Cosplay CopperKitten
1 Hour Ago 09:47 AM
General Discussion

CopperKitten

Player Support Billing Lead

1 Hour Ago
2 of 2 Riot Posts

Quote:
Originally Posted by Sty13z View Post
Great point, CopperKitten. I also second the notion for an epic blue beard and maybe have more a male-stlye blue wig. The bullets and fishbones will do the trick (fishbones being the hard part).
Maybe not full on beard, but definitely blue stubble, at least!

I really look forward to seeing this cosplay, Jinx is such a fun crazy character and I'd love to see a gender-bent interpretation.


Male Jinx Cosplay CopperKitten
2 Hours Ago 09:01 AM
General Discussion

CopperKitten

Player Support Billing Lead

2 Hours Ago
1 of 2 Riot Posts

I picture male Jinx wearing a tank top or a vest, not completely shirtless, myself. That way you can still get the crazy fabric mix look going on and have something to attach the band of bullets from the top to.


Seriously ghostcrawler Ghostcrawler
2 Hours Ago 08:32 AM
General Discussion

Ghostcrawler

Lead Game Designer

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2 Hours Ago
1 of 2 Riot Posts

What was the other 50%?


New Cinematic Audio Request Riot Eno
3 Hours Ago 08:15 AM
Audio Feedback

Riot Eno

Senior Sound Designer

3 Hours Ago
1 of 1 Riot Posts

Quote:
Originally Posted by immortalibra View Post
Hey is there any chance of getting an mp3 version of the music that was played in the cinematic? Especially Nautilus's theme. The audio blew me away. The sound effects and music were so good. You guys can do movies. Like legit friggin movies.

Please Riot Eno could u make Nautilus's music available. It was done so me and my brothers and I'm pretty sure many others, would love to download it and jam to it

Please please please with a poro on top
Lookin' into it...


Help! My Proxy Singed has been Banned... Once again! Triggs
6 Hours Ago 05:15 AM
General Discussion

Triggs

NOC Technician

6 Hours Ago
1 of 1 Riot Posts

I just pulled up your account and you're not banned? Unless you're talking about a smurf or something (which you didn't put in your OP).


Holy cow is Leona a qt ;_; IronStylus
12 Hours Ago 11:07 PM
General Discussion

IronStylus

Sr. Concept Artist

12 Hours Ago
2 of 2 Riot Posts

Quote:
Originally Posted by Neo Cyrus View Post
We demand Diana pictures, Parrot!
Here ya go. This got slightly less not-finished due to the help of RiotTeaTime helping me with it, though I think I'll pick it back up at some point and finish it.

Attachment 1024608


Holy cow is Leona a qt ;_; IronStylus
12 Hours Ago 10:18 PM
General Discussion

IronStylus

Sr. Concept Artist

12 Hours Ago
1 of 2 Riot Posts

Here, have a Leona painting I never finished!

Attachment 1024575


First champs whose name is said 3 times in a row I buy. Griftrix
13 Hours Ago 10:09 PM
General Discussion

Griftrix

Senior Animation Engineer

13 Hours Ago
4 of 4 Riot Posts

ahhhhh, you guys win. GGWP


First champs whose name is said 3 times in a row I buy. Griftrix
13 Hours Ago 10:09 PM
General Discussion

Griftrix

Senior Animation Engineer

13 Hours Ago
3 of 4 Riot Posts

Sion


First champs whose name is said 3 times in a row I buy. Griftrix
13 Hours Ago 10:08 PM
General Discussion

Griftrix

Senior Animation Engineer

13 Hours Ago
2 of 4 Riot Posts

Vel'koz!!!

edit: shen'd


First champs whose name is said 3 times in a row I buy. Griftrix
13 Hours Ago 10:05 PM
General Discussion

Griftrix

Senior Animation Engineer

13 Hours Ago
1 of 4 Riot Posts

Yasuoooooo!!!!


This is how Ghostcrawler balances games: Ghostcrawler
13 Hours Ago 09:53 PM
General Discussion

Ghostcrawler

Lead Game Designer

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13 Hours Ago
17 of 17 Riot Posts

Quote:
why do ranged champions do the most damage? Like, what is the tradeoff there? Sure they may be easier to kill, but if someone that is melee loses a chunk of HP while trying to cross the distance is it still counterplay?
This happens in a lot of games. The image many devs and players have in their minds of a mage or a sniper is a glass cannon: you can do a ton of damage but can't take it. In historical combat, archers were great at range and tended to crumble to a cavalry charge. That model starts to break down in actual games because range is already such an advantage that they don't need the extra damage as well, and as we've already discussed, melee have to mitigate tons of damage to ever close the gap. I'm not trying to disparage the original LoL devs because obviously they did a lot of things right, but there was never a strong conceptual framework for what the strengths and weaknesses should be of the different roles. They were just focused on making cool champions. Fast forward and we are trying to formalize what a bruiser should be good at. It's okay to break the rules or even have hybrid champions, but we need to know we're breaking the rules when we do so and what the potential costs are of doing so and not stumble into it.

Quote:
Ranged vs Bruiser for me feels like this. Ranged has the advantage, but if they make a single mistake it's over. Bruiser on the other hand can make a number of mistakes and they won't die, because they are so tanky, but can't kill catch the ranged without the ranged player making a mistake
Yes, we agree.


Ranged champions take more skill then melee ones Ghostcrawler
13 Hours Ago 09:35 PM
General Discussion

Ghostcrawler

Lead Game Designer

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13 Hours Ago
1 of 1 Riot Posts

Quote:
I don't even think it's that, from what i've seen he's mostly referring to the melee vs melee fights, or as the LCS casters refer to it, "the wet noodle fights" top lane. When its 2 melee champs auto attacking each other, there is no kiting, no skill shot dodging, no real potential for outplay. THAT is what he is talking about (from my understanding at least).
Yes, this is what I meant.

Quote:
That can't be true, or else everyone wouldn't be spamming ranged champions in nearly all of my games. At my MMR people tend to play what works and the only melees worth playing atm are the mobile/bursty fighters (Vi, Riven, Yasuo, Jayce, Wukong, Pantheon, Lee Sin, J4, Gragas), assassins (Fizz, LB, Talon, Kha'zix, etc) and tanks with crazy steroids and innate mitigation via utility (Leona, Braum, Maokai, Ali, etc). Most bruisers are rarely played anymore and when they are seen they tend not to do very well.

Defensive/tank itemization is just so bad that it's become easier to just lock in a ranged champ.
APs in particular have it really good right now because efficiently counter-building against their damage is near impossible, plus their itemization is the best/most versatile in the game.
And this. The fun click bait has been "Ghostcrawler hates melee and thinks it takes no skill." That's not the discussion. The discussion is how to make melee champs more interesting rather than Riven blows you up when you try to disengage, and how to make melee vs melee wet noodle fights more interesting that what Mundo vs Shyvana currently looks like.


Can we just immediately tribunal people that lane with melee champs in Doom Bots? Griftrix
13 Hours Ago 09:19 PM
General Discussion

Griftrix

Senior Animation Engineer

13 Hours Ago
2 of 2 Riot Posts

Quote:
Originally Posted by Mad Policecars View Post
Even not against doom mode, a tank dies in literally under 2 seconds.
No offense, but do you seriously even play this game?
I think you may have skipped over the part where I beat 5 bombs first try. I have beaten all 3 difficulties and never lost a match to doom bots.


The New Cinematic... Riot Eno
14 Hours Ago 09:10 PM
Audio Feedback

Riot Eno

Senior Sound Designer

14 Hours Ago
5 of 5 Riot Posts

Quote:
Originally Posted by TigerScream View Post
It would have been nice to have some of the champion and spell sound effects that we're used to hearing in-game. Like the heartbeat associated with Rengar ult as stated elsewhere. It would have tied the game even more to players' personal experiences in the game and made you feel even more connected to the video.

I was particularly looking forward to Ahri's giggle when she ultied, or the sound of Katarina shunpo-ing to safety.

It also would have been AMAZING to hear some champion VOs during the video, like you do in game. It was particularly jarring to hear Draven NOT talk about himself. I understand that it would require a lot more facial animation, though, which may not be worth the trouble.
Hey TigerScream, thanks for the feedback! =)

To your comment about wanting to hear in-game SFX, in the same way that the champs are portrayed in a much more detailed way visually, we tried to take the same approach with the sound. The goal was to try to maintain the spirit of each Champ's in game sonic signature, but building bigger, more badass versions in each case.

Really good feedback that is much appreciated!

Thanks for listening!

=)


Can we just immediately tribunal people that lane with melee champs in Doom Bots? Griftrix
14 Hours Ago 08:33 PM
General Discussion

Griftrix

Senior Animation Engineer

14 Hours Ago
1 of 2 Riot Posts

Melee champions (and 2 junglers) is a great way to win. I won 5 bombs first try as Shyvana. Also, try Trundle. Build BOTRK, and all tank stuff.


The Best Advice Ever on GD Cedriel
15 Hours Ago 07:58 PM
General Discussion

Cedriel

Country Manager Chile

15 Hours Ago
2 of 2 Riot Posts

Nothing wrong with accounting.


The Best Advice Ever on GD Cedriel
15 Hours Ago 07:46 PM
General Discussion

Cedriel

Country Manager Chile

15 Hours Ago
1 of 2 Riot Posts

My two cents: don't go into finance.


This is how Ghostcrawler balances games: Ghostcrawler
16 Hours Ago 06:42 PM
General Discussion

Ghostcrawler

Lead Game Designer

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16 Hours Ago
16 of 17 Riot Posts

Quote:
On the topic of Melees being "Balls of stats" vs melees that Riot considers healthy such as Renekton:

Olaf is pretty clearly an example of "Ball of stats". What does Jax count as in your view? What about melees like Wukong? Riven?
I don't think I have the bandwidth to give my two cents on every melee in the game, but let me call out Jax as a melee who doesn't have the ball of stats problem IMO. He's cooldown limited, which gives him some powerful moments but also opportunities for counterplay. Another melee can make decisions about when to engage or what abilities to use based on the state of Jax's cooldowns. Jax can make similar decisions. Once you're making decisions, the duel is much more interesting. He's the most healthy of the ones you mentioned, again IMO. We don't think the Jax solution works for every champion though or that just leads to all melee feeling the same.

Quote:
So what Statikk said in the Q&A about the state of Garen..It's understandable that you guys want him to be an easier Champion for people to pick up and use, as he is a beginner Champion, but what's the actual difficulty in raising his Skill Cap? There are quite a few "Beginner Champions" that have low skill floors, but really high potential and skill caps i.e. Ryze, Warwick, Master Yi.
I'm not a fan of having "beginner champions." It does a disservice to players who really like that champion and feel like they can't have nice things because of players who might not even stick with the game. I'd say rather that there are aspects of Garen that are really popular (spin to win from brush) and we'd want to make sure to keep that in whatever work we did to him. I would have no problem raising his skill cap if we can keep those familiar aspects.

Quote:
WoW was more balanced in TBC than it's ever been since. What he wanted to do was constantly change the game, the talents, and the champions to keep things fresh and attract new customers. Which led to the game being unbalanced and long-time customers getting frustrated and quitting with the changes.
BC was more balanced in a sense because there were fewer classes. Many specs were just not viable in either PvE or PvP and often both. It's much easier to balance a game with fewer classes. We could have a dozen champs in League, but many of us would probably get bored pretty quickly. What the class team did for WoW from LK and beyond was to make sure specs like Ret and Balance were something you could play beyond the leveling experience. It took some time and is not unlike trying to get all of the champs in League more competitive.

Changing any game constantly to attract new customers isn't really a sound business model IMO. True new players don't appreciate the changes anyway because they have nothing to compare it to. It is often the veterans who beg for game changes because they have played the most and get burned out if things feel stale. We change League for the veterans, but we still don't make arbitrary changes just to keep things fresh. We try to make strategic changes.


Why is the spanish South America poppulation split into 2 servers? Cedriel
16 Hours Ago 06:31 PM
General Discussion

Cedriel

Country Manager Chile

16 Hours Ago
4 of 4 Riot Posts

Quote:
Originally Posted by haaaaaaaalp View Post
Also, I didn't ask why there are 2 Spanish servers. I asked what are the justifications for not having 2 NA english servers given the fact that there are 2 Spanish servers and 1 Portuguese server covering 1/2-1/3 of the player size.
Mate, that's the title of your thread. :/

The situations of Latin America and the US are very different, so it makes little sense to compare them to each other—I came in to clear that up, since it's far from obvious and there seemed to be player interest. If you're actually not interested about Latin American servers and just want info about NA, then I really can't help you. There's already a thread about that with several Rioter responses.


Why is the spanish South America poppulation split into 2 servers? Cedriel
17 Hours Ago 06:08 PM
General Discussion

Cedriel

Country Manager Chile

17 Hours Ago
3 of 4 Riot Posts

Quote:
Originally Posted by haaaaaaaalp View Post
Thank for your input. However, while you mention why a server located in Miami may make sense, you are still not answering the base question of why there are 2 LA servers for spanish and only 1 NA server for english. Reguardless of where the best point is for putting servers, there is still no justification for why there are 3 SA servers with 2 for the Spanish language and only 1 NA server. The 3 SA servers clearly show that a playerbase between the size of 1/4-1/6 of the current NA servers is enough for players to play the game. There is no reason why a server with a playerbase that is half of the current NA playerbase would not function. All of the reasons why you guys have given for there only being 1 NA server are clearly dis-proven by the existence of 3 SA servers.
You asked why the spanish South American playerbase is split into 2 servers—now you know one of the main reasons. I don't see that it has anything to do with the situation in NA, for which you're incidentally making a lot of wrong assumptions: I haven't read Rioter posts claiming that NA East Coast servers would not function due to a lack of people. The LATAM team executed the solution we felt would best serve our playerbase given the situation we face, while the NA team is executing whatever solution they judge will best serve NA players given a very different set of constraints.


Games Anyone?? Aram, Blind Pick -ABAM RiotBamDragon
17 Hours Ago 05:51 PM
General Discussion

RiotBamDragon

Animation Director

17 Hours Ago
1 of 1 Riot Posts

It is time to celebrate, and rekt each other!! What a big day!! Finally getting the cinematic out to you guys!!!!

Turn on show private games at bottom of client when you go to join game.

Search for -

game name - RiotBamDragon's game
password - yasuo


Quick Survey For East Coast Players. I Want To See How Bad It Really Is. Cedriel
17 Hours Ago 05:49 PM
General Discussion

Cedriel

Country Manager Chile

17 Hours Ago
1 of 1 Riot Posts

I played from Chile for close to 2 years (~March 2010 to Aug 2011) with an average ping of about 210 (range of 180—250) for a 10 Mbps connection. I then played from Boston, MA for over 2 years with an average ping of about 100 (range 90-130) for a 50 Mbps connection. These days I get about 50 ping from home in Santa Monica, CA (range of 40-60) for a 100 Mbps connection.


Why is the spanish South America poppulation split into 2 servers? Cedriel
17 Hours Ago 05:34 PM
General Discussion

Cedriel

Country Manager Chile

17 Hours Ago
2 of 4 Riot Posts

Quote:
Originally Posted by Menea6587 View Post
Wow.

I wonder if it has to do with all the political instability in South America within the last 50 years.
It makes much more sense if you consider that the US is the birthplace of the internet. Most tier 1 networks are headquartered in the US, and most early content was hosted in the US. If you wanted to connect Chile and Argentina to the Internet in the early days, that meant throwing a fiber cable to Miami—not to each other. Things have changed since but building networks is neither cheap nor fast.


Why is the spanish South America poppulation split into 2 servers? Cedriel
17 Hours Ago 05:22 PM
General Discussion

Cedriel

Country Manager Chile

17 Hours Ago
1 of 4 Riot Posts

Quote:
Originally Posted by Eleshakai View Post
Infrastructure between LAS and LAN is far worse than that between USE and USW. That's why.
Eleshakai is right. To add a little bit of context to his post I'm going to quote a few passages from this article:
http://www.cipamericas.org/archives/6734

"In South America, communication via internet takes a strange and irrational journey. Emails sent between two neighboring cities in Brazil and Peru, such as the capital of Acre, Rio Branco, and Puerto Maldonado, travel all the way to Brasilia, leave Fortaleza via submarine cable, enter the United States through Miami, pass by California descending down the Pacific to Lima, and continue on their way to Puerto Maldonado: a 8,000-kilometer trip between two points only 300 kilometers apart. On a basis like this, it is impossible to speak of sovereignty and integration.

There is also a dependence on European countries. In order to connect some sites between Brazil or Argentina and Ecuador or Colombia, the connection must cross the Atlantic to Europe and return to the continent. A country like Brazil, which is already an emerging global power and will become the world’s 5th-largest economy this year, lives in a situation of dependence on communication: 46% of its international internet traffic comes from outside of the country, and of that 90% makes a pit stop in the United States.

With respect to the region as a whole, 80% of international data traffic from Latin America passes through the United States, double that of Asia and four times the percentage from Europe."


Put bluntly, many Latin American countries do not have reliable direct links to one another. Even when servers are located in a neighbouring country, as is the case for Argentinean players who connect to Chile, we have had no shortage of routing and connection issues. If we hosted a central server for LATAM in Colombia, which is a reasonable 'geographic center' for the region, then players from Santiago, Chile (over 4,000 km away) would likely be routed to Miami and then back to Colombia, more than doubling the journey for a total of over 9,000 km of distance. Since the hub that connects most Latin American countries is the US, the best compromise location for a central LATAM server might be the US—in which case it might not make sense to have a separate server for Latin American players at all.


Why is the SR update a few months away? Riot JxE
18 Hours Ago 04:58 PM
Summoner's Rift

Riot JxE

Technical Artist

18 Hours Ago
3 of 3 Riot Posts

Quote:
Originally Posted by Rastamon Ganja View Post
Hey Riot JxE,

This maybe the wrong place to post, but I have played the new SRU on the pbe and it is amazing! Great job! I am a little bit concerned about the performance. On the live NA client of SR I get between 40-60 fps. On the PBE I get around 50-60 fps for the first 5 to 10 minutes into a game. After that, the fps drops to around 10-20 fps. During team fights and camps can get as low as 5 fps. Why does this happen? I have no background programs running, etc. This even happens when i set the graphics to the lowest settings.
We're still working on optimizing it so it's far from done, unfortunately I don't know why that would happen off the top of my head. Keep hopping in there every once in a while and if it's still happening post something on the pbe forum


This is how Ghostcrawler balances games: Ghostcrawler
20 Hours Ago 03:04 PM
General Discussion

Ghostcrawler

Lead Game Designer

Follow Ghostcrawler on Twitter

20 Hours Ago
15 of 17 Riot Posts

Quote:
Usually this leads to "nerf x champion" instead of making other champions more viable or attractive. By nerfing a champion, you destroy their play and everything that makes them appealing.
I'd challenge this logic a little bit. If Lucian is dominant and you just buff Vayne, you get the same result than if you nerfed Lucian; you're just trading one for another. Now, if the two have different strengths and weaknesses such that the question doesn't just come down to who kills the enemy team the fastest, then the decision that gets more interesting. Using your example, if we just give MF a gap closer and more CC then it feels like an easier to solve problem of who has the best damage + gap closer + CC. If you have to choose over A+ gap closer with B+ CC or the reverse, then gameplay starts to have a bigger effect than just who has the best stats.

I agree champion diversity is important and as I said far, far above, not yet acceptable.


This is how Ghostcrawler balances games: Ghostcrawler
20 Hours Ago 02:59 PM
General Discussion

Ghostcrawler

Lead Game Designer

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20 Hours Ago
14 of 17 Riot Posts

Quote:
And everyone is telling you they think you're wrong and bruiser vs bruiser LANES *not necessarily duels* are a huge success.
That's fine. No argument there. It's duels I was really asking about, but the additional context is useful.


This is how Ghostcrawler balances games: Ghostcrawler
20 Hours Ago 02:58 PM
General Discussion

Ghostcrawler

Lead Game Designer

Follow Ghostcrawler on Twitter

20 Hours Ago
13 of 17 Riot Posts

Quote:
Ghostcrawler, did you do any work on age of mythology? Because I absolutely love that game and to know a rioter worked on that game and this would be as ellie from borderlands would say "Badass". What other games did you work on?
I did a lot of work on AoM. I wrote a lot of the script. I did a couple of missions. I did most of the unit design and balancing. It's a fantastic game and I think a little underappreciated. The world was weird for sure, but the 4v4 multiplayer was such a blast.

The Age series (except for the original), WoW (after BC but before Sunwell), and League (after Jinx) is pretty much my resume. I wrote several papers on crustaceans, but you're probably less interested in those.
Quote:
I feel like a lot of complaints about champion strength relative to others comes from the fact that most players in ranked refuse to experiment outside of the meta, and immediately get mad at and start giving heat to people who do pick these different champions
It's a problem for sure. It wasn't that long ago that Leblanc was the highest banned champ despite having lower winrates that many other champions. It could be that she was just so annoying to play against that it was worth the ban, but we suspect it was more that players felt like they would get grief for not banning her, since that was the conventional wisdom.

Most of the solutions here lie in the social space, which is really Lyte's purview, not mine, but part of the reason Team Builder has a leader is so you can establish "Is this a get our points and get out game, or can I try a crazy new strategy that isn't likely to work?" The best answer of all is to play with your actual friends, because they'll tolerate just about anything.


Why is the SR update a few months away? Riot JxE
20 Hours Ago 02:53 PM
Summoner's Rift

Riot JxE

Technical Artist

20 Hours Ago
2 of 3 Riot Posts

Quote:
Originally Posted by Koi Nami Only View Post
Surprised me that reds read this part of the forums sometimes haha. But anyways, could you give us a bit of insight on this performance/optimization? The thought of slightly higher fps is a thought to relish tbh.
Sure, on the art side biggest thing we've done is reduce the polygon count on the map dramatically. Because we're hand painting in all of our lighting, we don't need as many polygons to pick up programmatic lighting. In the case of the Wolf Camp(http://riot-web-static.s3.amazonaws....SRDB/srdb1.jpg) we reduced the number of polygons by over 80%.

On the code side we've optimized our renderer and cleaned up the code to simplify everything and we also have a team doing a pass through our engine trying to optimize performance across the board. Our goal with the SR VU is that everyone has equal or better fps compared to what's on live now.


This is how Ghostcrawler balances games: Ghostcrawler
21 Hours Ago 02:13 PM
General Discussion

Ghostcrawler

Lead Game Designer

Follow Ghostcrawler on Twitter

21 Hours Ago
12 of 17 Riot Posts

Quote:
I just don't know if I can trust Ghostcrawler. There's this whole creepy stalker vibe every since he followed me here from WoW. I keep finding a single rose on my doorstep each morning.
It's only creepy because the roses are dead and wilted.

Quote:
Ghostcrawler, you use the two terms "slap fight" and "binary" as if both were bad ways for fights to play out. But in my understanding any fight which has no possibility of a "binary" outcome has no tension in it, which is exactly what makes it a "slap fight". In other words there is no other way to stage a fight, no way to avoid the "slap fight"-"binary" dichotomy.

If you have some ideal in mind of a fight which is neither binary nor slappy please enlighten me, because I don't think it is possible.
I definitely think it's possible. Your definition seems to be that an encounter will always have a victor, but even if you accept that's true, you can have encounters whose outcome is not predictable from the onset.

By "binary" I mean a situation where a melee champ is trying to fight a ranged champ. The melee champ largely can't do any damage unless he closes with the ranged champ. So if the ranged champ can effectively kite, she's going to win the encounter. This means the tendency is to buff melee damage to really high levels. The logic works like this: if the ranged character is doing 100 damage all the time, and the melee character is doing 0 damage while being kited, then the melee character has to do 200 damage when in range in order to be even. That's the binary aspect -- if I effectively kite, you lose. If you ever close, you win. It's not that extreme in reality because some melee do have ranged attacks and gap closers with limited windows and duels occur on maps with structure and other players and so on.

By "slap fight" I mean a situation where two melee champs are wailing on each other. Maybe one pops a steroid or something, but largely it comes down to damage vs damage mitigation and less about the specific choices each player is making. I agree that how those encounters interact with laning and with other champions can affect the outcome in interesting ways. Several of you have also taken me to task for over simplifying melee duels as two dudes beating on each other with axes until one falls over. I acknowledge that's an exaggeration. It's just something I'm using as a shorthand for driving melee diversity and enhancing the distinctions between fighters and tanks or bruisers and divers or whatever categorizations we can come up with. (I further acknowledge several of you are completely happy with melee as they exist today, minus their interaction with ranged perhaps, and that feedback is also good for us to hear.)

Quote:
Obviously, either of the two extremes are problematic, and we've seen them both in the past -- junglers shouldn't just farm all game with no interaction with laners but at the same time they shouldn't be nonstop ganking machines.
Either extreme is okay, so long as either doesn't become the only way to play. When there is only one way to play, that hurts strategic diversity, which risks making the game boring over enough time. Strategic options are what make game 500 feel different from game 499. Too often, jungling is kill creatures, get buffs and gold, go try and gank, repeat. That's fine as an option but it would be nice if you started some games thinking "I'm really going to focus on ganking this fight," and others (even with the same champion!) you thought "I'm going full carry this time." Swapping strategies in the middle of a game depending on what else is going on is even better.

Quote:
BTW, I think it's a misconception that people don't want to see Mundo or Shyvana in an LCS game. I think what people don't want to see is Mundo and Shyvana in EVERY game. I think diversity in toplane is what people want to see in LCS, and less island-like, snowbally gameplay. I think the answer to this is probably in map design less than champion design.
Totally agree.

Quote:
Maybe it's time to bring back league of bruisers since at least there the bruiser champs had a chance against ranged characters.
I get that a lot of you are saying you prefer "bruiser vs. bruiser" to "ranged dominates melee," but we don't think either encounter is a success. We'd rather fix the underlying problems than oscillate between the two. Fixing the underlying problems requires more than just buffing or nerfing stats or mana costs. We have to look at itemization. We have to make sure champions have strengths and weaknesses. We have to make sure all bruisers aren't interchangeable with regard to how they interact with other champs and the map. This is why the "melee problem" hasn't been solved yet, which I think was the initial question that launched this (pretty interesting TBH) discussion.


14-day ban for taking clarity in ranked WookieeCookie
21 Hours Ago 02:00 PM
General Discussion

WookieeCookie

Player Support Lead -
Player Behavior

21 Hours Ago
2 of 2 Riot Posts

Oh, I forgot to mention.

Your account isn't even banned.

Desperate for attention much?


14-day ban for taking clarity in ranked WookieeCookie
21 Hours Ago 01:58 PM
General Discussion

WookieeCookie

Player Support Lead -
Player Behavior

21 Hours Ago
1 of 2 Riot Posts

It's interesting that you received a ticket from someone who signs their message with "Toodles for now!"

Especially since she hasn't worked the PB Queues in almost two years. So I did some digging, and I did indeed find the message you are referring to.

Suspiciously it lacked any mention of Clarity. And even more odd, it was sent to you on October 19th, 2012.

GREAT SCOTT! Someone call the Doctor, I think you're caught in a timewarp!


Now, I guess you could accuse me of going back in time to edit the post while it was being written but unfortunately my Delorean is in the shop.

For transparency here is the actual ticket:
--------------

Greetings Summoner,

I went ahead and reviewed your Tribunal case. After the review, I believe the Tribunal decision was justified and I stand by the Community’s decision. Furthermore, throughout your gaming histories, you continuously displayed heavy negativity toward other players. A negative attitude can really drag down an entire game. It's super important to try staying positive and work with your team as a unit.

As a reminder, you are responsible for your action and account regardless what other do or say. There will be times when others try to get a rise out of you. I play League of Legends too. I get it. I know it's hard not to just lose it, especially when they start insulting you first. It doesn't matter how others act, what matters is how you do. If you see someone violate the Summoner's Code then you can report them at the end of the match. That way the only ones that have to worry about getting banned are them.

Keep in mind, when you're in game with someone who is toxic, they're most likely toxic in other games too. That means they're getting reported and will more than likely end up in the Tribunal themselves. Fueling the fire and biting back at someone who is being a troll or a jerk just means you're going to receive your own reports. In the end, it's best to mute. If you don't know what someone is saying, then you can't get mad about it.

I hope this helps and please let me know if you have further questions or concerns. Best of luck to you in the future, fellow Summoner.

Toodles for now!
Rebecca
Riot Games Player Support Specialist
------------


Rioter for 1000th win in normals? Riot JxE
21 Hours Ago 01:36 PM
Summoner's Rift

Riot JxE

Technical Artist

21 Hours Ago
1 of 1 Riot Posts

I'd be down, let me know if you still need a rioter to play!


The New Cinematic... Riot Eno
21 Hours Ago 01:32 PM
Audio Feedback

Riot Eno

Senior Sound Designer

21 Hours Ago
4 of 5 Riot Posts

Quote:
Originally Posted by arcticturtle View Post
When Darius turns around and hits the invisible wall that is Rengar ulti body... it would have been kind of cool if he just heard a heartbeat, and then Rengar appears...
Ahh yeah, that coulda' been a cool approach too!

I'll be really interested to see if anyone from the community strips this thing of its audio and does a re-design. I see a lot of audio students doing that with snippets of Pixar flicks and Blizzard's kick-ass cinematics; would be cool to see an audio re-imagining of "A New Dawn", "A Twist of Fate" or even the Mac trailer.


Why is the SR update a few months away? Riot JxE
21 Hours Ago 01:31 PM
Summoner's Rift

Riot JxE

Technical Artist

21 Hours Ago
1 of 3 Riot Posts

Because we're far from done, what you see on pbe right now still has a lot of work left on it. There is also a lot of work left to be done on performance and optimization. We're trying to do everything we can so that it causes no problems for people when it releases.


The New Cinematic... Riot Eno
22 Hours Ago 12:40 PM
Audio Feedback

Riot Eno

Senior Sound Designer

22 Hours Ago
3 of 5 Riot Posts

Quote:
Originally Posted by Riot Eno View Post
Thanks so much! Glad you guys are digging it! =)

Anything you would have done differently?
I guess I should have been a bit more specific....seeing as this is the Audio corner of the forums, anything you guys would have done differently....sonically?

With that said, ALLLLLL of the art and story related feedback is also very much welcomed.

Thanks gang!

=)


The New Cinematic... Riot Eno
22 Hours Ago 12:35 PM
Audio Feedback

Riot Eno

Senior Sound Designer

22 Hours Ago
2 of 5 Riot Posts

Quote:
Originally Posted by Seth xTricky View Post
Eno, is there by chance more champion based cinematic videos in the near future/champion releases?
I can't really give any concrete examples, but I would echo what BamDragon said in the 'Behind the Scenes' video; "Let's make more cool stuff for our players, so we can see it too."

=)


Bugsplat Crash - Lee Sin Ward Jump Riot Exgeniar
23 Hours Ago 12:04 PM
Bug Reports

Riot Exgeniar

This user has referred a friend to League of Legends, click for more information

QA Analyst

23 Hours Ago
1 of 1 Riot Posts

Assuming you have submitted the report via bugsplat, Would you happen to have the crash ID for the bug splat?
Also, have you tired repairing your client as well?


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 10:25 AM
General Discussion

Lyte

This user has referred a friend to League of Legends, click for more information

Lead Social Systems Designer

Follow RiotLyte on Twitter

1 Day Ago
8 of 8 Riot Posts

Quote:
Originally Posted by Eleshakai View Post
So Lyte... your goal right now is not to get systems in place that will ensure people get punished without a person ever looking at the file in stead of just trying to improve the efficiency of the system?
No, we're testing these systems today and manually reviewing them. When the new Tribunal launches, we can use these lessons with players reviewing them instead.


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 10:00 AM
General Discussion

Lyte

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1 Day Ago
7 of 8 Riot Posts

Quote:
Originally Posted by Nearbeer View Post
couldn't you just have them listed as the champion they played, instead of using their name?
You're right, and this is what Tribunal Reform Cards do and systems that send punishment e-mails would do; however, right now if I wanted to post chat logs from the office I'd have to format all the names by hand


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 09:55 AM
General Discussion

Lyte

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1 Day Ago
6 of 8 Riot Posts

Quote:
Originally Posted by Yogurt is 7th View Post
I admitted I was toxic that game! Of course as you can see but I am not like that every game that was one selected game out of many that he chose just because it makes me look bad
In your last few games since July 22nd, you've made players' experiences worse by using lines such as:

---

Yogurt is 7th (20:18): WTF ARE YOU DONG@#!$!@#$!@#$!@# JUST ****ING GO IN THERE AND KILL THEM AND YOU JUST ****ING LET THEM HAVE IR!#$R$@#!$@#!$

Yogurt is 7th (16:49): **** duo top, im running out to lane not paying attention and they re ****ing pushing hard because they have nothing to do but
Yogurt is 7th (17:16): ****ing jack eachother off

Yogurt is 7th (18:15): ****ING BULL****
Yogurt is 7th (18:31): DRAVEN
Yogurt is 7th (18:34): GUYS OMFG
Yogurt is 7th (18:40): ****R$YIGKN!R$%N@#K!#QK$GNBSDFNKAGDSLGEWs
Yogurt is 7th (24:16): WAT!?#$!@#?$?!@#
Yogurt is 7th (26:00): this ****ing team

Yogurt is 7th (19:15): I dont suck yu guys ****ing fed
Yogurt is 7th (20:12): HOLY **** WTF IS THIS ****
Yogurt is 7th (26:41): wtf did I do?
Yogurt is 7th (28:13): I wasnt raging wtf is wrong with you..... fuking bronzie

---

If players agree that your penalty was undeserved, happy to have a discussion about it. But, let's not accuse the system of being inaccurate.


that awkward moment when your W/L as a support is higher than your main role RiotGradius
1 Day Ago 09:50 AM
General Discussion

RiotGradius

Associate Information Security Engineer

1 Day Ago
3 of 3 Riot Posts

Quote:
Originally Posted by Dedrius View Post
That is a fair response, I just feel that those who may be more qualified to talk about a particular issue are usually no where to be found.

Again I do appreciate Reds posting on threads like this because it does add some fun and show another element of Riot being guys who do like to interact with the community in a more fun-loving type of way, but it just seems like there are a lot of questions that go unanswered. Most of us don't know if that is due to there being no answer and it is not a priority or because you guys are working hard trying to figure it out and doing whatever you can. Maybe unfairly so, we usually think about it as the first instance so it would be nice to see more Red posts, even of this more friendly than technical nature so thanks for saying hello.
I agree 100%. I think that Rioters should feel empowered to post on things that they are subject matter experts of. This is something we talk a lot about internally too. We want Rioters to feel like they can interact with the community on the forums, and we want the community to feel like they can talk with Rioters.


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 09:41 AM
General Discussion

Lyte

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1 Day Ago
5 of 8 Riot Posts

Quote:
Originally Posted by Zezockary View Post
Hey Lyte, I don't know that this is the proper place to ask this, I just noticed you were here and figured I would ask.

What do you think about the impact that having a chat restricted player on your team has, in regards to lowering your chances of victory? I realize that they would be even lower if that person was cussing your team out, but I was wondering if anyone ever thought of preventing chat restricted players from playing ranked during the duration of their restriction.

Again, sorry if this is a poor choice of location to ask you this.
Actually, we find that many players never chat at all and only use smart pings and perform pretty well. For a large number of players, chat restrictions actually increases their win rates, because being verbally abusive to teammates tends to make the team's performance spiral negatively.

We have considered restricting players from playing Ranked if they currently have a penalty, RiotSocrates should have more information about this in the future.


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 09:27 AM
General Discussion

Lyte

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1 Day Ago
4 of 8 Riot Posts

Quote:
Originally Posted by FFS All is OP View Post
How about that full chat log and not just selectively quoting?
That was the player's full chat log that game. We don't post other players chat because it's an invasion of their privacy.


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 09:25 AM
General Discussion

Lyte

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1 Day Ago
3 of 8 Riot Posts

Quote:
Originally Posted by InfiniX View Post
Still seen worse that have yet to be punished.
Systems are tuned to minimize false positives. This means that most of the players that are punished probably deserve it; however, there are players that deserve punishments but aren't punished yet.

As we improve the accuracy of systems, we can increase the thresholds so that the systems start aggressively searching for wider nets of players, but, we always want to ensure low false positive rates so that neutral or positive players are never affected by these systems.


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 09:24 AM
General Discussion

Lyte

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1 Day Ago
2 of 8 Riot Posts

Quote:
Originally Posted by Account For GD View Post
@Lyte what do you think about the fact that intentionally feeding and trolling in ranked results in chat restrictions?

Chat restrictions wont stop them from trolling/feeding.


Can we have an update on your plans to stop that type of ****?
Intentional Feeding is going to be handled by a different system that was built just to detect intentional feeding.

Right now, sometimes Intentional Feeding gets hit with a Chat Restriction because they also were verbally abusive, but the overlap makes it confusing. We'll make it more clear in the future why you got a specific ban, and what behavior it was for.


Seriously Riot what on earth is going on with these chat restrictions?! Lyte
1 Day Ago 09:21 AM
General Discussion

Lyte

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1 Day Ago
1 of 8 Riot Posts

You've still got a ways to go before lifting your chat restrictions. During your last chat restrictions, you used language such as this as recent as July 21st, 2014:

---

Yogurt is 7th (1:45): udyr you should always start on the buff closer to bot
Yogurt is 7th (3:23): ****
Yogurt is 7th (3:52): omg
Yogurt is 7th [All] (6:36): cocky more?
Yogurt is 7th [All] (6:37): ****ing f*gg*t
Yogurt is 7th [All] (7:03): you got a lucky ****ing first kill
Yogurt is 7th [All] (7:06): and thtwas just bs
Yogurt is 7th [All] (7:26): yeah **** you
Yogurt is 7th [All] (7:53): not my fault you fought jackass
Yogurt is 7th [All] (10:27): looooooooool
Yogurt is 7th [All] (11:51): mhm
Yogurt is 7th [All] (11:54): whos getting rekt now
Yogurt is 7th (12:43): re
Yogurt is 7th (12:49): zed goin
Yogurt is 7th (12:51): bot
Yogurt is 7th (13:10): wtf did i say?!?!
Yogurt is 7th [All] (15:50): okay seriously ping....
Yogurt is 7th [All] (16:00): it makes me do nothing but stand their and take it...
Yogurt is 7th (16:29): wtf
Yogurt is 7th (16:36): IM VAYNE
Yogurt is 7th (16:39): I LIKE TO FARM
Yogurt is 7th (16:45): WHILE MY OPPONENTS TAKE TWO TOWERS
Yogurt is 7th (16:48): DERR HURRR
Yogurt is 7th [All] (17:23): come at me fgt
Yogurt is 7th [All] (17:33): inb4youwaitforudyr
Yogurt is 7th [All] (19:06): wow such dmg
Yogurt is 7th [All] (19:35): with udyr.
Yogurt is 7th [All] (19:36): k
Yogurt is 7th [All] (19:40): good one
Yogurt is 7th [All] (19:43): #talent
Yogurt is 7th [All] (19:57): oh but its not rekt bc you did nothing but aa me while I was stunned
Yogurt is 7th [All] (20:13): I havent even played ranked to climb higher you dumbass
Yogurt is 7th [All] (20:31): like we arent even playing ranked right now how does that have anything to do with a normals game
Yogurt is 7th [All] (21:25): thresh just said im feeding.
Yogurt is 7th [All] (21:29): #logic
Yogurt is 7th (22:07): omfg these slows...
Yogurt is 7th [All] (22:19): got dragon.
Yogurt is 7th [All] (22:21): dgaf
Yogurt is 7th [All] (24:17): ooooo bounty
Yogurt is 7th [All] (24:23): thanks bietch <3
Yogurt is 7th (26:03): wtf you guys
Yogurt is 7th (26:06): didnt go in with me
Yogurt is 7th (26:10): and then go in after I die.
Yogurt is 7th [All] (26:18): seriously.
Yogurt is 7th [All] (26:21): these idiots.
Yogurt is 7th [All] (26:25): dont go in
Yogurt is 7th [All] (26:27): when I do
Yogurt is 7th [All] (26:29): but then wait
Yogurt is 7th [All] (26:32): until I die
Yogurt is 7th [All] (26:37): and then think, now is a good time to go in.
Yogurt is 7th [All] (26:54): oooh yes
Yogurt is 7th [All] (27:17): ppl who get reported several times in one game today immediately get a 14 day ban
Yogurt is 7th [All] (27:29): As tweeted by riot lyte
Yogurt is 7th [All] (27:48): im not joking...
Yogurt is 7th [All] (27:55): you can look at forums
Yogurt is 7th [All] (28:00): lotta people raging about it
Yogurt is 7th [All] (28:19): yeah bc im totally banned right now lol
Yogurt is 7th [All] (29:11): I always do lol
Yogurt is 7th [All] (29:29): its the one active I have literally never remembered to use in a time of need
Yogurt is 7th [All] (30:47): GOTCHA
Yogurt is 7th [All] (30:53): AIIIIII GOTCHAAR#!#$!@#$!@#$!#$!@#$!@#
Yogurt is 7th [All] (31:01): BWAHSDJSAHJKDAHSFKJHRKJQWEHRJKSDHFJKHA RAGHGHGHGHGG
Yogurt is 7th [All] (31:34): *apachi facepaint*
Yogurt is 7th [All] (31:53): I just dc'd with 88 ping....
Yogurt is 7th [All] (32:41): GOTCHA *****
Yogurt is 7th [All] (32:42): xD
Yogurt is 7th [All] (33:40): anyone wanna go outfor icecream after dis?
Yogurt is 7th [All] (34:21): you said 1v1
Yogurt is 7th [All] (34:22): wtf
Yogurt is 7th [All] (34:39): ryze said he wanteed to 1v1 genius

---

By the way, your account is pretty close to being banned if you keep this up in every game.


that awkward moment when your W/L as a support is higher than your main role RiotGradius
1 Day Ago 08:56 AM
General Discussion

RiotGradius

Associate Information Security Engineer

1 Day Ago
2 of 3 Riot Posts

Quote:
Originally Posted by Dedrius View Post
Reds post on these threads but not any that have been bumped for weeks?

Don't get me wrong I enjoy when Rioters interact with the Community but they never seem to post on anything that is a real issue.
That's the thing, there's only so much I can reply on. If I stuck to only threads that I was able to speak about from a "here's a Riot update perspective" I wouldn't be talking nearly as much as I do, which would suck IMO.

Though, I do try to get the community updates when possible, so don't think we're just ignoring them! I'm pretty sure you don't want an infosec dude (who's in Silver 2) to be talking about balance issues.


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